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Numerical HUD

This mod replaces vanilla status bars with clean, animated numerical values and dynamic icons.

File Details

numericalhud-1.21.2_1.21.5-3.1.0.jar

  • R
  • May 2, 2026
  • 52.32 KB
  • 10
  • 1.21.5+3
  • Fabric

File Name

numericalhud-1.21.2_1.21.5-3.1.0.jar

Supported Versions

  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:numerical-hud-1428536:8026604"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added a Jump module that displays above the hunger slot while riding a mob, showing charge percentage with color-coded text (white at 0% at rest, blue while charging, orange at 100% when fully charged)
  • Added a setting to shift all HUD modules 7 pixels down, useful when the vanilla XP bar is hidden
  • Added a setting to switch between shadow and outline text rendering styles for all module numbers
  • Replaced copied vanilla textures with direct references to Minecraft's built-in assets, improving compatibility with resource packs
  • Replaced the saturation overlay texture with a color change on the hunger number, turning it brown when the player is saturated
  • Split 1.21.5–1.21.11 into two separate version ranges to account for API differences across minor versions
  • Merged 1.21.2–1.21.5 into a single version range due to shared rendering API compatibility
  • Fixed a crash on 1.21.5 caused by an incorrect rendering API that was not available until 1.21.6