File Details
numericalhud-1.3.0.jar
- R
- Feb 22, 2026
- 202.33 KB
- 22
- 1.21.10
- Fabric
File Name
numericalhud-1.3.0.jar
Supported Versions
- 1.21.10
Curse Maven Snippet
- Added Configuration system via Mod Menu and Cloth Config API: access settings in-game through the Mod Menu screen.
- Added Animation Style selector: choose between three animation modes for all modules (except XP):
- Decimal (default): values count up/down with decimal precision during transitions.
- Fade: the integer value snaps immediately, the text color transitions from Green/Red back to White over 1 second using a quint ease-in curve.
- Popup: a delta label (e.g.
+2,-3) floats beside the module for 1 second, traveling 9 pixels up (heal) or down (damage) with an ease-out effect.
- Added Show Armor at Zero toggle: when disabled, the Armor module is hidden entirely while the player has no armor equipped.
- Fixed Decimal animation no longer fires false triggers from sub-integer regeneration ticks.
- Fixed Decimal animation cooldown no longer blocks a direction-reversing animation (e.g. removing armor immediately after equipping it now correctly plays the green increase animation).
- Improved Hunger module icons now properly switch to their blinking variants when its value drops and during recurring blink animations.

