NuclearBriefcase 1.0
Curse Maven Snippet
What's new
What’s new
Arsenal (6 weapons)
| Weapon | Platform | Yield |
|---|---|---|
| Tactical Nuke | Mobile launcher | 1–10 kt (adjustable) |
| Little Boy | Bomber | 15 kt |
| Fat Man | Bomber | 5–21 kt (adjustable) |
| Strategic Nuclear Missile | Silo | 50–300 kt (adjustable) |
| Tsar Bomba | Heavy bomber | 10–50 MT (adjustable) |
| Orbital Doomsday Device | Orbital | 10–100% (adjustable) |
Strategic Uplink
- Open the Nuclear Briefcase (right-click) to get a satellite map with a weapon list, target markers, yield slider and impact timer.
- Queue several targets in one strike order.
- Confirm target launches the strike immediately, or Save for control button stores it for later.
Nuclear Control Button
- Hold the briefcase right-click the button to link your saved strike.
- Right-click the button or power it with redstone to launch.
- Works as a remote trigger, with a 5-second cooldown. The owner must be online in the same dimension.
Radiation and protection
- Irradiated Sand, Dirt and Stone, Nuclear Ash, Radioactive Rubble.
- Full Hazmat suit (helmet, chestplate, leggings, boots) with complete radiation immunity; single pieces give partial protection.
Aftermath of a blast
- Heat zone: Scorched Earth, Heat-Dried Grass, Charred Log and Planks, Fractured Stone, and Superheated Ground near ground zero.
- Terrain destruction rings with a crater, scaled by yield.
Bunker building
- Reinforced Concrete (4 damage stages), Heavy Bunker Door, Air Filtration Vent.
Weapon Display
- Shift + right-click a block with a weapon item to place a display model.
This mod has no additional files

