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Nuclear Science

Nuclear Science is a Minecraft Mod for version 1.20 focused around nuclear physics that introduces many new machines/blocks and items into the game.

File Details

Physica Nuclear Physics 1.0.0.1

  • R
  • Jun 15, 2019
  • 165.80 KB
  • 155
  • 1.7.10

File Name

PhysicaNuclearPhysics-1.0.0.1.jar

Supported Versions

  • 1.7.10

https://github.com/Aurilisdev/Physica/releases/tag/v1.0.0.1

Physica Core 1.0.0.1: https://minecraft.curseforge.com/projects/physica/files/2725017

  • Cleanup code
  • Fix crash bug where the game would crash when the chemical extractor was being used without any water.
  • Fix server crash if ore gen was set to 0
  • Fix bug in the centrifuge, chemical boiler and the chemical extractor where they would drain a battery without ever processsing
  • Fix incorrect temperature "type" when clicking the thermometer. Was kelvin is now celsius.
  • Made hazmat suits unrepairable
  • Optimize startup
  • Move ore dictionary registrations into item and block registers and remove ore registers
  • Make recipes harder for particle accelerator, quantum assembler, chemical boiler, control rod, turbine, plasma containment block, all hazmat armor recipes, coercion driver, fortron field constructor, interdiction matrix, biometric identifier and focus matrix recipe
  • Make neutron capture chamber operating speed based on reactor temperature. Also make one tritium cell take 90 seconds to produce with a temperature of 4500 C.
  • Buff uranium ore count per chunk by 25%
  • Made chemical boilers work as long as they have water for the next tick and not the entire recipe cost.
  • Added status text for chemical boilers, neutron capture chambers, centrifuges and chemical extractors
  • Removed inventory text and power usage for chemical boilers, neutron capture chambers, centrifuges and chemical extractors
  • Made particle accelerator blocks actually count as electromagnets
  • Change identification "CLASS" name. Only code change.
  • Fix crashes with multiple identification cards in the biometric identifier with a matrix connected to it.
  • Made turbine sounds better by lowering the amount of noise.
  • Optimize big turbines.
  • Made turbine spinning a little bit more consistant
  • Fix big turbine power output so a big turbine is better than 9 small ones
  • Fix forcefield sealing
  • Made forcefields not update blocks around where they are placing forton field blocks. This would stop gravel falling in etc.
  • Fix crash bug with the anti-spawn module.
  • Upped fortron capacity in constructor by 10 times
  • Changed fission reactor model
  • Changed middle fusion reactor model
  • Fixed tiny size bugs with fusion reactor model
  • Lowered radiation damage on the hazmat suit in the uranium ore and made the radiation colour more green.
  • Lowered hazmat suit max damage to 40000 from 200000
  • Upped irradiating item damage and made it more dynamic. Will irradiate more if it has been used in a reactor.
  • Changed irradiating item colour so it is more green
  • Made high-enriched fuel cells irradiate more and low-enriched less.
  • Made uranium 235 irradiate 25% more
  • Made fission reactor radiation more dynamic and more dangerous. Does actually change the radiation level when getting closer