NTM-Well-forged-Edition-1.12.2-1.3.2.jar
Curse Maven Snippet
What's new
Update 1.3.2
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Add durability for wiring_red_copper;
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Add a lot of new optimization solutions (All solutions were implemented by Vaka, repository link: https://git.vakaefy.ru/Vaka/hbm-waldemar-edition , commit tag: a3d27143138e2e16d860a76251824072f4566c25);
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Add the /hbm tps command;
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Add a new configuration section and in-game menu for adjusting performance settings;
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Add interference effects when a player in power armor is exposed to radiation;
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Increased the number of rounds absorbed by the Defabricator;
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Add color overlay for items in machines (assembly, assembler, chemical, chemplant);
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Add backward compatibility for Epress;
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Reduced the time required to obtain ionized particles by a factor of three;
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Modified the behavior of the magnetic extractor;
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Reworked the flight logic for the DNT nanosuit;
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Reworked cobalt + steel dura_steel recipe;
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Some translations;
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Fixed item dupe involving the cyclotron and similar machines;
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Fixed bug with hard landing with power armor;
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Fixed flight logic bugs for the glider-jetpack;
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Fixed MachineAssembly JEI issue;
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Retextured fluid_tank item
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Removed the damage-taken sound effect for Euphemium armor;
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Removed ajr_mur and t-45_mur armor (Waldemar slop);
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