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Hbm's Nuclear Tech Mod: Continuum

Hbm's Nuclear Tech Mod Ported to 1.20.1, 1.21.1 and 26.1.2
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NTM - Continuum 1.0.2 (Forge 1.20.1)

File namehbm-forge-1.0.2+1.20.1.jar
Uploaded
Oct 25, 2026
Downloads
94
Size
66.5 MB
Mod Loaders
Forge
File ID
9326772
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ntm-continuum-1719328:9326772")

Learn more about Curse Maven

What's new

Requires Golem Core 1.0.2. Use GemRender 0.1.18.

Added

  • Configurability with 1.7 defaults: every 1.7 machine config in hbmMachines.json (synced to clients); radiation walls and immunity tags, biome and dimension ambient radiation, mob transformations, cladding and gas mask blacklists as data; consumable treatments as the hbm:consumable_treatment item data map; every worldgen feature configurable.
  • Looting mob drops and structure chest loot are loot tables (hbm:chests/<pool>), filled the way 1.7 fills them.
  • Refined Storage importers, AE2 buses and item pipes can take items from HBM machines on NeoForge and Forge.
  • Voxy support for HBM's placed fluids.
  • Every 1.7 NEI tab has a recipe viewer category: ten new tabs (annihilator, ore slopper, outgasser, deuterium, grenade crafting, ZIRNOX, PWR, Watz, RBMK rod disassembly, waste decay) and the combination furnace, in 1.7's order in REI.
  • "Press O to Duck!" as in 1.7.
  • 1.7's coal dust and asbestos warnings, the reacher, explosion debris particles and the rarity table.
  • Raw aluminium makes fireclay; any_rubber accepts latex.

Fixed

  • Nuked uranium ore turned into radon instead of sellafite ore; mined uranium ore and ancient scrap dropped nothing before 26.1.
  • Held crates: crates picked up while one was open joined its stack and copied its contents (dupe); crates no longer take items that carry items.
  • KubeJS machine outputs kept no item data (an empty Superb Warfare vehicle crate).
  • Gem machines were invisible under a shader pack on 26.1; first-person guns were off screen under Iris on 1.21.1.
  • Weapon mods, the AMR, StG 77, laser rifle and infinite water tank recipes were hidden in EMI.
  • Crucible automation through its parts; the crucible slash no longer kills creative or spectator players.
  • MK108 belt and Liberator animations, the B92 in hand below 1.21.4, helmet overlays below 26.1, chemthrower ammo name, 1.7 absolute and creative damage flags.
  • TELEX ghost text, the hotbar hidden by RBMK columns under ImmediatelyFast, and foods and cement eaten without the eating animation.
  • The burner press takes coal coke again; asbestos ores and lab tiles outgas as in 1.7.
  • Holo Inventory counted items twice at multiblock parts; cargo elevator picking as in 1.7.
  • Wand, logic block, HIMARS rocket and jigsaw directions are saved by name.
  • Plastic explosive, plane crash and torpedo explosions had no effects; the combine ball is exempt from nukes and 19 wood blocks burn as in 1.7.
  • machine_battery is in no creative tab, as in 1.7.

Changed

  • Release jars are named without the version prefix.

This mod has no additional files