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NsTut Economy

A stock-exchange style market mod for Minecraft with physical Vault storage, live order books, and instant player trading.
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NsTut Economy 0.0.8 - Forge 1.20.1

File nameeconomy-0.0.8.jar
Uploader
NsTutNsTut
Uploaded
Aug 24, 2026
Downloads
14
Size
404.5 KB
Mod Loaders
Forge
File ID
8726335
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nstut-economy-1624849:8726335")

Learn more about Curse Maven

What's new

NsTut Economy 0.0.8

OpenUI migration and interface polish

  • Rebuilt the Market Terminal, Vault, and Fluid Tank interfaces on OpenUI MC 0.0.6.
  • Added responsive layouts, clipped overflow, consistent no-shadow text, semantic status badges, and improved light/dark theme contrast.
  • Corrected Portfolio LIVE and current-value badge colors, including their hover states.
  • Added Coin icons to Product Details and Portfolio chart axes and current-value badges so monetary values are immediately identifiable.
  • Added coordinate-derived ellipsis boundaries across Browse, detail orders, Active Orders, Trade History, Portfolio holdings, and Containers so long modded names and values cannot collide with neighboring columns or actions.
  • Added clipped ping-pong overflow animation to all Portfolio and Container summary cards so long localized values remain readable without crossing card boundaries.
  • Added explanatory tooltips to the Portfolio Net Worth, Liquid Cash, and Vault Assets summary cards.
  • Placed Container mode and capacity-status badges on one row and added explanatory hover tooltips for every badge state.
  • Added matching mode explanations to the interactive BOTH, INPUT, and OUTPUT controls in the Vault and Fluid Tank screens.
  • Wrapped deferred foreground tooltips so virtual-list clipping cannot cut them off or force excessively wide single lines.
  • Rebalanced Product Details so the chart, sell/buy order books, personal orders, and action button retain distinct vertical regions.
  • Resolved Product Details fluid titles from the client fluid registry, with a readable path fallback instead of exposing raw fluid IDs.
  • Replaced bracketed seller labels in the Product Details order books with semantic server/player badges, added Coin icons to clarify order prices, and made each complete badge/currency/price/quantity row ping-pong within its clipped column when it overflows.
  • Removed the redundant Browse page title and normalized edit/confirmation dialogs with clear shells, compact spacing, right-aligned styled actions, and Coin-aware transaction totals.
  • Added confirmation before cancelling orders from Product Details or Active Orders, including a summary of the goods or coins that will be restored.
  • Refreshed authoritative Vault or Tank stock when a valid commodity is selected or entered for a Sell Order.
  • Restricted infinite quantity to Buy Orders and clear its state when switching to Sell mode.
  • Localized the remaining active-order quantity and server-seller labels.
  • Kept Tank transfer annotations aligned with the native processing slot and separated Tank/Vault labels and panels from player inventory slots.
  • Added geometry regression tests for the Tank and Vault container screens.

Fluid Tank reliability

  • Added direct Forge fluid capability support for pipes and other automation.
  • Improved bucket and compatible fluid-container interaction, server synchronization, and transfer behavior.
  • Preserved the Tank's market modes and market-connected fluid storage behavior.
  • Limited Tank synchronization to tracking clients and removed eager transfer diagnostics from inventory hot paths.
  • Kept direct automation independent from market-only storage modes and documented that contract.

Packaging and dependencies

  • Economy now requires OpenUI MC 0.0.6 or newer.
  • CurseForge uploads declare OpenUI MC project 1661978 as a required dependency.
  • CI builds an immutable OpenUI MC 0.0.6 release candidate, verifies its published version matches Economy's declared dependency, and then compiles and tests Economy.
  • Release metadata now identifies Economy as both a client and server mod.

This mod has no additional files