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NPC Director

NPC Director adds quest NPCs, branching dialogue, patrol routes and persistent mission progress for adventure maps on Fabric and Forge. Players can talk to NPCs, choose story outcomes and follow mission flow without a heavy custom setup.
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NPC Director 0.3.2 (Fabric 1.21.4)

File nameNPCDirector-0.3.2-Fabric-1.21.4.jar
Uploader
Tontoque28Tontoque28
Uploaded
Nov 13, 2026
Downloads
6
Size
1.3 MB
Mod Loaders
Fabric
File ID
9594166
Type
R
Release
Supported game versions
  • 1.21.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:npc-director-1706464:9594166"

Learn more about Curse Maven

What's new

## Version 0.3.2 Date: 2026-11-12 Changes: - Language selector Auto/ES/EN in the panel. - Paste coordinates as "X Y Z" (spaces, commas, F3+C format, decimal comma), single "Add point here" button, remove (x) button per row. - Path picker with arrows; assign to this NPC or to all NPCs within 16 blocks (server checks permission, dev mode, distance, limit 32). - Behavior (look at player, stay still, invulnerable, sit, speed) moved into "Position and movement". - Sitting NPCs are aligned to the block surface and have no gravity while seated. - Skin: diagnostic for name lookup failures and import from a 64x64/64x32 PNG file (chunked, server-validated, persisted, synced to clients; text/ICC chunks rejected). - New dialogue screen: beige frame, NPC name, translucent text box, two-column options, scroll and paging. Fixes: - The edit panel now only opens and accepts changes for operators in dev mode who are in Creative mode. Notes: - Tested on a dedicated server with RCON and bots only (verified by server tests). The Minecraft graphical client was NOT opened: panel layout, dialogue screen, file picker, imported skin rendering and sitting offset are untested visually.

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