
🚀 NERI — Not Entirely Random Item
A highly configurable progression mod that replaces traditional resource gathering with automated, staged item generation.
Designed for skyblock, void worlds, and custom progression maps, NERI gives you full control over how players obtain resources — even in completely empty worlds.
🌌 New: Void World Generation
NERI now includes a custom void world generator:
🪐 NeriVoidChunkGenerator
- True void world with vanilla biome distribution
- Supports:
biome_size scaling
spawn_biome (guaranteed biome near spawn)
➡️ This allows biome-dependent gameplay even in a skyblock environment.
⚙️ Core Idea
Instead of mining, items and resources are generated over time from configurable pools.
Progression is divided into stages, unlocking new items, mechanics, and systems as you advance.
🧩 Key Features
⏱️ Timer-Based Generation
- Items are generated automatically every N ticks
- Fully configurable timing and delivery
- Supports direct player delivery or automation
🧭 Stage-Based Progression
- Each stage defines:
- loot pool
- generation speed
- unlock conditions
Supports:
- item-based progression
- advancements
- time-based unlocks
- manual triggers
🏗️ World Interaction Systems
🧱 Block Spawner
- Places blocks into the world over time
- Category-based system using item frames
- Now supports:
- biome restrictions
- dimension restrictions
💧 Liquid Spawner (NEW)
- Generates water or lava source blocks above itself
- Configurable interval
- Supports placement area (width × length)
- Category system (via item frames)
➡️ Perfect replacement for infinite water/lava setups in skyblock
🏺 Archaeology System (NEW)
- Block Spawner can now generate:
- suspicious sand
- suspicious gravel
- Automatically assigns loot tables
- Players can brush blocks for rewards
Includes default loot:
- pottery sherds
- armor trims
- echo shards
- emeralds
🌍 Biome Restrictions (NEW)
- Both Block Spawner and Liquid Spawner support:
biomes restrictions in config
➡️ Enables biome-based progression even in void worlds
🎁 Advanced Loot System
- Weighted random generation
- Supports:
- items
- tags
- loot tables
- pre-filled containers
- Includes post-1.20.1 items otherwise unobtainable in void worlds:
- biome plants
- mob drops
- structure loot
📦 Give Controller
- Central automation block
- Handles all generated items
Features:
- Multiple distribution modes:
first_fit
round_robin
each
- Advanced filtering:
- Comparator output (NEW)
- Emits redstone signal based on inventory fill
- Enables overflow protection systems
♻️ Tier Recycler
- Re-generates loot from previous stages
- Helps reuse outdated resources
Now respects overflow behavior settings correctly.
⚡ Performance & Control
🧠 Overflow Behavior (NEW)
Configurable handling when inventory is full:
"drop" — items drop on ground (default)
"skip" — items are discarded (lag-friendly)
Applies to:
- Give Controller
- Tier Recycler
- Player fallback
🎒 Improved Loot Containers
- Color-coded bundles:
- 🟢 plants
- 🟡 food
- 🟣 endgame
- 🟢 seeds
- ⚪ ores
👥 Multiplayer Ready
- Team-based progression
- Shared stages between players
🖥️ HUD Overlay
- Displays:
- current stage
- generation timer
⚡ Extra Mechanics
- 🔔 Bell — bonus item with cooldown
- ⚡ Lightning — instant bonus generation
🛠️ Configuration
NERI is fully data-driven:
- JSON-based configuration
- Customize:
- stages
- loot
- timing
- biome/dimension rules
🔗 Optional Compatibility
- Study NERI blocks to unlock entries
- Block Spawner & Liquid Spawner integrate with category-based research
🌌 Perfect For
- Skyblock & void worlds
- Hardcore progression packs
- Automation-focused gameplay
- Custom survival experiences
📦 Official Modpack
Looking for a ready-to-play experience built around NERI?
Check out the official modpack:
Please Send Resources
- Designed specifically around NERI progression
- Features staged gameplay and automation-focused mechanics
- Continuously updated alongside the mod
➡️ Perfect starting point if you want a complete gameplay experience without manual configuration
⚠️ Note
This mod is actively evolving — expect new systems and balance changes.