Not Enough Revives

Help your knocked down friends!

File Details

Bug Fixes + Cross of Revival [NEOFORGE]

  • R
  • May 17, 2026
  • 517.91 KB
  • 217
  • 1.21.1
  • NeoForge

File Name

not-enough-revives-neoforge-1.21.1-1.0.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:not-enough-revives-1469040:8104091"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added Cross of Revival self-revive item
  • Added crafting recipe for Cross of Revival
  • Added config options for self-revive and revive cost items
  • Added gold HUD bar and "Self Revival" text for self-revive
  • Added gold dust particles on self-revive and void rescue
  • Added config sync to clients on join
  • Fixed Totem of Undying not activating when held (players were getting knocked instead of totem popping)
  • Fixed players sometimes getting stuck in a permanent "dead but alive" state
  • Fixed /kill and void damage not properly killing knocked players
  • Fixed tick damage (poison, wither, fire) causing broken states while knocked
  • Fixed compatibility with Legendary Survival Overhaul (screen shake, stasis, broken health)
  • Fixed compatibility with corpse/graveyard mods
  • Fixed kills not going through when players had totems in inventory
  • Fixed sound config showing obfuscated field names
  • Fixed potential crashes on dedicated servers
  • Improved universal mod compatibility with defensive error handling
  • Mob effects are now cached on knock and restored on revive with adjusted duration
  • Added automatic stuck-state recovery for edge cases
  • Added dimension change handling for knocked players