Not Enough Patterns 0.3.0
Curse Maven Snippet
What's new
Added
- Machine Hub. Presents several separate inventories to a Pattern Provider as one, so a multiblock whose item and fluid hatches are individual blocks takes a whole pattern at once, and returns whatever lands in the linked outputs to the network. Links come from the Hub Linker or the Hub's own scan.
- Processing Pattern Conversion. Craft any NEP pattern back into a plain AE2 Processing Pattern with the same ingredients and result. Avoids future soft-lock issues for highly-customized packs.
Fixed
- Sequenced Assembly Linker opening a target's own screen instead of linking it, so a chest or barrel could never be set as the input or output by clicking it.
Changed
- Atomic Reconstruction Patterns now push their ingredients into adjacent inventories like plain processing patterns so the real Atomic Reconstructor can be automated with these patterns.
- Pattern Encoding Terminal now keeps the ingredient slots exactly as they were laid out, both after encoding and when a NEP pattern is put back in to be edited, instead of packing them to the front.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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