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Not enough money!

A configurable server economy with cash, bank accounts, secure player shops, NPC banking and admin trading.
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economy-2.2.1.jar

File nameeconomy-2.2.1.jar
Uploader
PosaltovyPosaltovy
Uploaded
Sep 1, 2026
Downloads
10
Size
138.9 KB
Mod Loaders
NeoForge
File ID
8784382
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:not-enough-money-1676873:8784382"

Learn more about Curse Maven

What's new

New Features

  • Added a complete transaction history system.

    • /historia [page] displays your transaction history.
    • /money history <player> [page] allows operators to inspect another player’s history.
    • Deposits, withdrawals, transfers, shops, auctions, bounties, deaths, and administrative balance changes are recorded.
  • Added a server-wide Auction House.

    • /aukcje [page] opens the Auction House.
    • /aukcja wystaw <price> [amount] lists items from your main hand.
    • /aukcja anuluj <id> cancels your listing.
    • /aukcja odbierz returns expired or cancelled items.
    • Buyers pay from their bank account.
    • Sellers receive money even while offline.
    • Configurable listing fees, duration, minimum prices, and listing limits.
  • Added a player shop management panel.

    • /mojesklepy [page] opens a GUI containing all shops owned by the player.
    • Displays each shop’s location, item, stock, prices, and current status.
  • Added player bounties.

    • /zlecenia [page] displays active bounties.
    • /zlecenie dodaj <player> <amount> creates a bounty.
    • /zlecenie moje displays your bounties and their IDs.
    • /zlecenie anuluj <id> cancels your bounty.
    • The reward is immediately deducted from the creator’s bank account and held in escrow.
    • The killer receives the reward directly into their bank account.
    • The bounty creator cannot claim their own reward.
    • Configurable minimum and maximum rewards, creation fees, and active bounty limits.

Economy Balance

  • Added configurable starting balances:

    • 100 cash.
    • 400 in the bank.
  • Added a configurable maximum balance for cash and bank accounts.

  • Added configurable bank transfer fees.

  • Added configurable player shop transaction taxes.

  • Added configurable Auction House listing fees.

  • Added configurable bounty creation fees.

  • Added a daily Shopkeeper selling limit to reduce uncontrolled money generation.

  • Default Shopkeeper buy prices are now higher than sell prices to prevent infinite-profit loops.

Dynamic Shopkeeper Prices

  • Shopkeeper prices now react to player transactions.
  • Buying items increases their market price.
  • Selling items decreases their market price.
  • Prices gradually return to their configured base values.
  • The following options can be configured:
    • Dynamic pricing enable/disable.
    • Price change percentage.
    • Maximum price deviation.
    • Price recovery interval.
    • Daily selling payout limit.

Banker and Shopkeeper Changes

  • Automatic Banker and Shopkeeper generation in villages has been completely removed.
  • NPCs are now created only by operators using:
    • /addbankier
    • /addsklepikarz
  • Nearby NPCs can be removed using:
    • /delbankier
    • /delsklepikarz
  • The removal radius can be changed with npcRemovalRadius.
  • Bankers and Shopkeepers now have normal villager AI.
  • They can walk, take damage, and be killed.
  • They are no longer frozen, invulnerable, or affected by disabled gravity.
  • Bankers permanently retain the Librarian profession without requiring a Lectern.
  • Fixed the Banker repeatedly switching between Librarian and unemployed appearances.
  • Villagers incorrectly assigned NPC roles by versions 2.1.0–2.1.1 are automatically restored to normal villagers.

Configuration

  • Added configuration options for:
    • Starting cash and bank balance.
    • Maximum balances.
    • Transfer fees.
    • Transaction history size.
    • Player shop taxes.
    • Auction prices, fees, limits, and duration.
    • Bounty rewards, fees, and limits.
    • Dynamic Shopkeeper pricing.
    • Daily Shopkeeper payout limits.
    • NPC removal radius.
  • Obsolete village NPC generation settings are automatically removed from the configuration.

Technical Changes

  • Updated the mod from version 1.3.1 to 2.2.1.
  • Improved compatibility with existing worlds and offline player accounts.
  • Added automatic migration for older NPC and configuration data.
  • The mod remains fully server-side.
  • Built for Minecraft 1.21.1 and NeoForge 21.1.247.

This mod has no additional files