Not Enough Attributes: Hunger
It is a mod that introduces two new player attributes and two related gamerules.
The two attributes this mod adds (nea_hunger:max_hunger, and nea_hunger:max_saturation) modify the player's max hunger and saturation values respectively, with max hunger having value ranges from 1 ~ 128, and saturation ranging from 0 ~ 128, though the player's max saturation level is limited by their max hunger value.
The two related gamerules similarly affect the points where the player regenerates health and when the player is too hungry to sprint.
- "hungerHealingPercentage" affects the player's natural health regen. The gamerule is represented by a percentage value ranging from 0 to 100 and is, by default, set to 90
- "hungerSprintValue" affects the player's ability to sprint while hungry. This gamerule is represented by an absolute value, the default value being 6 (3 hunger haunches)