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Nookworks

Climb ropes, string café lights, print posters, cook udon and karaage, and open one door to every dimension - vanilla-style, for NeoForge 26.3 and 26.2.
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nookworks-1.2.0.jar

File namenookworks-1.2.0.jar
Uploader
RiftwrightRiftwright
Uploaded
Oct 23, 2026
Downloads
24
Size
5.0 MB
Mod Loaders
NeoForge
File ID
9296739
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:nookworks-1712007:9296739"

Learn more about Curse Maven

What's new

Nookworks 1.2.0 - for Minecraft 26.3

For Minecraft 26.3 on NeoForge 26.3.0.76 or later (with JEI 31.10 / Jade 26.3.5 or later, if you use them). Worlds from every earlier version keep everything in them.

New

  • Rootbound, an axe enchantment (from the enchanting table and librarians; a player's request): a tree the axe fells whole from its bottom log is planted again where it stood, with saplings from your inventory - one for a one-trunk tree, four for a 2x2 one (dark oak, big spruce or jungle, pale oak), only with enough at hand and on ground a sapling takes. The kind is told by the leaves, the poplar's three colours too; a huge fungus gets its fungus back on nylium. Trees from Biomes O' Plenty, Wilder Wild, Ecologics, Promenade and other mods are known as well (datapacks can add more). A Rootbound axe strips no logs, so bone meal in the other hand grows the new saplings at once. With tree felling switched off it is not offered.
  • Benches, one for every wood: a long seat with no back, as low as a stool. Set side by side, of any wood, they join into one long bench on legs at its two ends; each block seats one. Set down beside another, a bench faces as that one does (sneak to set it facing you). Three of the wood's slabs over two sticks.
  • A Wrench sneak-used on the end between two benches or two wall shelves, or the edge between two desks, keeps them apart; the same again joins them.
  • Poplar, 26.3's wood, has a support, a chair, a stool, a desk, a bench and a wall shelf, as every other wood does.

For packs and other mods

  • Our recipes take other mods' copper, glass, string, barrels and dyes by common tag; our things are in the common tags they belong in; another mod's igniter lights our lanterns; a machine asked for its items from no side no longer gives everything out; other mods' unloaders reach the Dawnwood Chest Boat.
  • More parts to switch off (the Generators, Electric Furnace, Planter, Water Pump, Motor, Electrolytic Cell, Stone Maker and Velarium), a server setting for the chest Sort button, and a hook another mod has changed is left out instead of crashing the game. The hammers no longer stand down for FTB Ultimine. Supplementaries' Rope makes drive belts too. The Wrench sneak-used on another mod's machine lets that mod act first (picking it up, say).

Fixed

  • Stools and wall shelves catch fire, as the chairs and desks of the same wood do.
  • The Iron Pot's line on the action bar fits the screen; a food it takes in no recipe is refused with a word.
  • The Compressor no longer takes and throws back what it cannot press; a machine's progress never reads past 100 %.
  • Mobs no longer stick under a Corrugated Sheet lying in the middle of its block.
  • A named belt of Rope or Thin Chain comes back named; on servers with claims, a stranger's belt, Recycler or Motor no longer works across someone's claim.
  • Compasses in the If keep pointing at its mirror after /setworldspawn.
  • Lighter on the server, with nothing working differently.
  • The full list is in the changelog on the project's files.

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