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Nodeworks

Programmable logistics and automation networks
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nodeworks-0.3.2.jar

File namenodeworks-0.3.2.jar
Uploader
damien75damien75
Uploaded
May 2, 2026
Downloads
32
Size
8.6 MB
Mod Loaders
NeoForge
File ID
8024864
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:nodeworks-1528079:8024864"

Learn more about Curse Maven

What's new

  • bumped neoforge versions to 26.1.2.36-beta
  • move round-robin cursor when items were rejected in importer
  • Add /nodeworks command to manage running engines and security rules
  • Breakers and Placers respect player permissions
  • Instructions now contribute to a tick budget that's configurable via server properties
  • Rate limits across the board to call methods and functions that's enforced per-network
  • Item movement rate limits as well
  • Limit max handlers per terminal
  • Turn off auto-run for any scripts that hit their limits and disable the ability to run again using redstone until changed
  • Explicit list of enabled modules that can be configured
  • Another explicit list of disabled methods
  • Fix Breakers and Placers mineability
  • Fixed names with E in Cards
  • Laser rendering settings in Network Controller
  • Ensure data is preserved in the Inventory Terminal

https://github.com/damienfamed75/nodeworks/pull/25 https://github.com/damienfamed75/nodeworks/pull/40 https://github.com/damienfamed75/nodeworks/pull/24

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