nodami-1.7.10-0.4-INSTA_GIB_EDITION.jar
What's new
0.3:
- Changed how DoTs and insta-gib sources work. Instead of compensating by lowering the damage output, it now just gives iFrame if the source relies on it. That said, the iFrame of the entity is still resetted and damage fully counted (supposively) if that entity takes damage from another source during those iFrames, and would in theory, take another tick of DoT before getting those iFrames again (potential synergy with multihit and DoTs?).
-Added slimes to the list of stuff to give iFrames.
0.4:
- Fixed version number in the mod itself (woops lol)
- Made it serverside only (clients no longer have to install the mod)
PS: Should I make player melee attacks give iFrame?
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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