nocube's_sea_dwellers_2.0.0_forge_1.16.5.jar
What's new
Update 2.0.0 - Global Improvement
Mod has been heavily reworked. If you're going to play in a pre-2.0.0 world, be prepared for broken mermorph textures and possibly other bugs! It is highly recommened to play in a new fresh world, so the mod will work fine.
Removed advancements (temporary)
Removed ability to build your own sea village
Removed lootboxes (replaced with treasure boxes)
Changed most textures
Added ability to turn vanilla villager into a mermorph
Added ability to randomize mermorph type in survival
Reworked mermorph trading mechanincs and balance
Village Mermorph types are no longer dependent on biomes
Village Mermorphs types now are not just skins, but different jobs: Hunter, Farmer, Architect and Blacksmith
Jobs are not dependent on block(like villagers), they are given to mermorphs when spawning
Aquamarine is now the main currency for trading in mod
Sell Lapis, Diamonds, Prismarine Crystals or Prismarine shards to a jobless or wild mermorph to get Aquamarine
You can get aquamarine by killing the drowneds
Wild mermorphs are now based on three different biomes: River, Lukewarm Ocean and Cold Ocean
New items:
Aquamarine
Aquamarine Block
7 types of Treasure Boxes
Depth Alloy
Depth Ingot
Depth Tool Set
Depth Armor Set
Magic Moss Staff
Magic Coral Staff
Broken Trident
Mega Sponge
Omni Sponge
Mega Bucket
Omni Bucket
Rainbow Trout
Mermaid's Cup
Gift of the Sea
And other additions that are not listed here. They will be available in full mod description page as soon, as possible.
This mod has no additional files

