No Hostiles On Surface (NHOS) prevents hostile mobs from naturally spawning on the surface, while leaving caves, dungeons, mob farms, spawners, raids, and other intentional encounters alone.
It also includes simple hunger settings, letting you make hunger drain slower, faster, or not at all.
Designed to work with vanilla and modded world generation, NHOS makes the surface safer without removing the danger from Minecraft entirely.
Features:
- Stops hostile surface spawns
- Keeps caves and mob farms working
- Works with custom terrain and world generators
- Adjustable hunger drain
- Optional minimum food level
- Optional starvation damage prevention
- Server-side and client optional
- Easy in-game configuration

