[Fabric/Forge/Neo] 26.2.0-8.0 | No Hostiles Around Campfire
Curse Maven Snippet
What's new
- Fixed slimes split off a burning slime not being set on fire.
- Fixed the burn on campfire placement not working correctly.
- Fixed patrols, zombie sieges and portal zombified piglins spawning near campfires, and modded hostile mob categories not being affected.
- Added the 'preventBurningNamedHostiles', 'entitiesToIgnore', 'entitiesToTreatAsHostile' and 'campfireMustHaveSkyAccess' config options.
- Improved performance.
- (Forge) Fixed spawn eggs, commands, summoned mobs and raid waves being blocked near campfires.
- (NeoForge) Fixed mob spawners being blocked with 'preventMobSpawnerSpawns' disabled.
The complete changelog with detailed information about previous versions can be found on my website:
> https://serilum.com/mods?changelog=no-hostiles-around-campfire
To the following people for supporting this mod's development! Downloading is already more than enough. But if you would like to contribute too and have your name here, check out serilum.com/donate.
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