NineZero's Gun Expansion

Aesthetically simple guns - an addon for MrCrayfish's Gun Mod.

File Details

NZGE v1.4.3 for 1.18.2

  • R
  • May 14, 2024
  • 2.67 MB
  • 1.8K
  • 1.18.2
  • Forge

File Name

nzgExpansion-1.4.3-1.18.2.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ninezeros-gun-expansion-819550:5344462")
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This release includes the v1.4.2 update and the v1.4.3 patch.

  • Added some basic animations to the Pump Shotgun, Hunting Shotgun, Bolt Action Rifle, and Sniper Rifle.
    • The shotguns' slide grips move back and forth after firing.
    • The rifles' bolts rotate and move back and forth after firing. The models also received some touch-ups with this patch.
    • All received new chambering sounds, with the shotguns sharing chambering sounds and the rifles getting separate chambering sounds.
    • The fire sounds for these guns have been edited to include a sample of the chambering sound to match the animations.
    • Changed the fire rate of the Pump Shotgun and Hunting Shotgun to match up the animations to the new fire sounds. (v1.4.3 change)
  • Added experimental "skin variants" for the Pump Shotgun, Heavy Assault Rifle, and Bolt Action Rifle.
    • For the Pump Shotgun: The body becomes an undyeable gray, similar to the Hunting Shotgun.
    • For the Assault Rifle: The body becomes white by default, and changes to match the dye coloration.
    • For the Bolt Action Rifle: The stock extends forward to wrap around the barrel, like an early bolt-action service rifle.
    • These variants are all craftable in survival mode for the same cost as the default gun versions.
    • Technical notes: the model code checks the "CustomModelData" tag to determine the model variant. The use of "CustomModelData" is arbitrary and may change in the future.
  • Implemented another change to the Infantry Rifle model: the top rail now only appears when a scope is attached. Credit to GrechHerald for the idea! (v1.4.3 change)
  • Overhauled the fire sounds for the Heavy AR, using a new set of sound samples. This is an experimental change that will be subject to user feedback.
  • Model touch-ups to the Heavy AR to reduce Z-fighting issues.
  • As part of the model touch-ups, fixed an issue where a small part of the Bolt Action Rifle's model was inadvertently being tinted by dyes.
  • Fixed the Bullpup Rifle having an invalid reload sound. Whoops!