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Nightmare (The Shadow)

Turn off the lights. It prefers an audience.
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nightmare-2.1.1-neoforge-26.1.2.jar

File namenightmare-2.1.1-neoforge-26.1.2.jar
Uploader
alexbigboomalexbigboom
Uploaded
Jun 15, 2026
Downloads
90
Size
85.3 KB
Mod Loaders
NeoForge
File ID
8251589
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:nightmare-the-shadow-1550516:8251589"

Learn more about Curse Maven

What's new

2.1.1 — Minecraft 26.1.2 Port

Minecraft 26.1.2 + NeoForge 26.1.2.76 · Requires Java 25

Full port to the new year-based Minecraft release. No gameplay changes — all 2.1.0 features and balance carry over unchanged. The build toolchain and several APIs were updated for 26.1.2:

  • Java 25 toolchain. MC 26.1.2's own source uses unnamed variables (_), a standard feature only in Java 22+, so the project now builds against JDK 25. (Players also need a Java 25 runtime to launch.)
  • Time system rewrite. ServerLevel.setDayTime(long) was removed in favour of the new WorldClock / ServerClockManager system. Pinning night to midnight (and restoring day on victory) now goes through server.clockManager().setTotalTicks(WorldClocks.OVERWORLD, ticks).
  • SavedDataType now takes an Identifier id instead of a String.
  • CameraRenderState moved to net.minecraft.client.renderer.state.level; the Shadow renderer's submit(...) override was updated.
  • DeferredRegister.Blocks#registerBlock / DeferredRegister.Items#registerItem now take a Supplier<Properties> instead of a raw Properties; block and item registration updated accordingly.
  • Mod metadata now targets NeoForge [26.1,).

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