File Details
1.2.4
- R
- Feb 1, 2026
- 82.11 MB
- 21
- 1.20.1
- Forge
File Name
nibbenators_mutant_mobs-1.2.4-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Added 2 new mobs, the Antheron Raid Commander, and the Headcrab Director. Revamped the AI of Antheron Workers & Soldiers, they will take commands from Birthers and Raid Commanders now. Majority of natural mob breeding has been removed due to severe issues on performance. Antheron Babies & Birthers now convert grass to coarse dirt to prevent issues like these from occurring. Antheron Mantises now have a 25% chance of dying after producing Baby Antherons. Birthers that were Baby Antherons will suffer instantaneous death like other Antherons that have been spawned from them.
All Headcrab Zombies will KOS anything that isn't tagged in the Headcrab tag with the exception of the Gonome, it'll randomly decide to attack any normal Headcrab Zombies or other Gonomes.
The Headcrab Director can be spawned if you use the syringe with the pink fluid on either an Arctic Headcrab, or a White Headcrab. This creature will do anything to get to what it wants to kill, including bridging or mining.
Oh, and didn't mention, but it doesn't matter if you're in the line of sight of these updated mobs, they'll smell you, they'll find you, and they'll rip you apart.
(HEADCRAB DIRECTOR HAS A 15% CHANCE OF DROPPING HOLY WATER ALSO)
Balance Changes
Outlaw's Health Regen is now nerfed on hard difficulty severely due to him being near indestructible if you're using mid gear (I always expect you to have high tier gear while fighting these mobs honestly but sorry if you've suffered because of this.)
Sizars now give less weakness than before, along with a reduced duration of it.