never_1.3.2_neoforge1.21.1.jar
Curse Maven Snippet
What's new
2.1.0 - Extra inventory slots, bed breaking, 3 new languages
EXTRA INVENTORY SLOTS ARE NOW SUPPORTED
Items kept in slots that other mods add were invisible to NEVER!. They never
counted as saved, and gear you had stored there dropped on every death even
after a checkpoint. Inventorio slots (tool belt, utility belt and Deep Pockets
rows) are now snapshotted and protected exactly like your main inventory, and
come back to you on respawn.
Inventorio is optional: nothing changes if you do not use it, and nothing breaks
if you update it. Thanks to the player who reported this in the comments.
BREAKING A BED NOW VOIDS THE SAVE MADE AT IT
The bed you last clicked is remembered. If either half of it is broken, by you
or by anyone else, your checkpoint is gone: the next death drops everything and
a chat message tells you the bed was broken. Click any other bed and you are
protected again.
With the keepInventory gamerule on, nothing is lost and no message is shown.
Only breaking by a player is detected. TNT, fire and pistons do not void the
save, and a bed broken while you are offline is not noticed until you click a
bed again.
LANGUAGES
Added Portuguese (pt_br), French (fr_fr) and Polish (pl_pl).
Now available in 8 languages: English, Russian, Portuguese, Spanish, German,
French, Polish, Chinese.
OTHER
Cleaned up the punctuation of the anvil and enchanting table reminder.
This release brings the NeoForge build in line with the Forge 1.20.1 build.
Item matching is unchanged, and duplication is still impossible by design: the
snapshot is only a counter, and what you get back are the actual items taken
out of your inventory.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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