This mod is aimed at back-porting almost all of the 1.16 Nether-Update to earlier versions of Minecraft.
will any of the blocks such as the nyliums be retextured to fit the 1.12 style?
When will the biomes be added in? And is netherite fireproof?
Hey, just wanted to say the description is a bit lacking. Most people would be able to tell what this mod does from the name alone, but you should be me precise on exactly what it is offering. Does it backport the nether biomes as well as the blocks, or does it just do the blocks? Does it have the new models for the piglins as well as the new nether mobs? Do you add in the new structures from the 1.16 update? There is a lot to that update and frankly this description gives people just glancing over this mod(which there are several like this) no idea the extent as to what this is actually backporting. I can see from the images that it adds the blocks, but that is it. I would recommend that you flesh out the description a bit to give people a better idea as to what this mod has to offer.
Lol Im the 1,000th download for the latest 1.12.2 version.
Just wondering, but does the 1.12.2 version have ancient debris generating, and if so how rare? Having a bit of difficulty finding it.
Nvm, found out what level it generates at.
Also, found out you can use a custom EntityItem for the netherite stuff and set its immuneToFire property to true, which will make it never burn. This should make it indestructible via lava and fire.
Netherite armor is crafted in vanilla using one netherite ingot and the piece of diamond armor you want to use to get the respective piece of netherite armor.
Finally, bug report: netherite sword is erroneously crafted via itself and a netherite ingot. Correct recipe would be diamond sword and netherite ingot.
Good mod, waiting for further updates!
Could you make the mod ID of the items and blocks, ect to be minecraft so when 1.16 is in full swing I can keep my nether and items associated with it?
In reply to Dr_Darkfire:
I wish I could do that, but since Minecraft is minecraft:(name) I don't believe that is possible sorry. Also, I'm pretty sure you never want to move modded worlds up a generation anyway?
In reply to Broulf:
When 1.16.x becomes a major version, how about creating a mod that adds a block with the same Mod ID in 1.16.x and converting that block with a tool such as WorldEdit?Only blocks can affect this and new ideas for items are needed, but I thought it was a good idea to keep the Nether dimension in 1.15.2!Also, I'm not good at English so I use automatic translation. I am sorry if my words are poor.This mod has been successful in implementing Nether Updates on various versions prior to 1.16 and I think it's really amazing. We will continue to Cheering the development.
Alright so here are some questions I have:
1. Will you add hoglins?
2. How will piglins trade with the code of mcreator? (Maybe a trade UI instead would work)
3. Will you ever consider the lost mobs such as mob D? (Hovering inferno)
4. Will the piglin have normal bows? (Pretty sure people would prefer this) rather than crossbows?
5. How will piglin behavior be possible with mcreator? (Maybe having two tribes of pigman, one passive unless provoked, one always hostile that won't trade and kills everything but their tribe members, this could be the way to do it if piglin behavior isn't possible)
6. Do you need a bug tester/finder? Because i'm down.
If you took time out to read this, thank you!
In reply to dqjcefhu2:
2. Not using MCreator to make this anymore (only the base classes), I'll figure it out when I get there.
3. If it's not in 1.16, probably not going to happen.
4. More than likely.
5. See #2.
6. Anybody is allowed to do that, just DM me.
Forge for 1.16 is also out now, so I can see about backporting some features
MC v 1.12.2
the netherite shovel has a mining level of -1
Hi! i use this mod with biomes o` plenty and it generates they nether not the 1.16 one can i do something? or restet it?
In reply to woolfy5:
The update that adds that feature is not out yet, I am currently developing structures and biomes right now.
could you put in the description what this mod adds
edit: well i see you have a wiki button that i didn't see before sorry
edit #2: that is a wiki for the official update i still don't know what is actually in the mod so i guess i will have to download it to see which is a little annoying
Will you add the biomes soon?
To clarify does this actually change the world generation of the nether to look like in 1.16? The images show the blocks in the overworld but not actually in the nether.
In reply to PiggiesGoSqueal3777:
Yes, I'm still working on the structures (First) and the nether biomes (Second) atm. I'm currently working on the mod and working atm so, so it will be a little bit.
Okay, thanks for the info!