Description
No more potato network! Let your potato server become more flash potato.
This project is still in Alpha development. Break changes are common.
How it Works
The mod took over Minecraft client's connection handling. Game data will be transported via protocol like QUIC, KCP (with FEC support), or ENet (WIP).
Rust🦀 is used for network stream development and management. A shared-memory SPSC Pipeline, which can greatly improve IO between Java and Rust, is working in progress.
Which protocol should I choose?
| Protocol | Good | Bad |
|---|---|---|
| QUIC | 1-RTT for first connection, low latency | Popular platform (Windows, MaxOS, Linux. Other platform like FreeBSD, OpenBSD may have issues with QUIC) |
| KCP (with FEC) | Low latency even in high packet loss | High cost on traffic and CPU |
| ENet (WIP) | Simple, another choice for TCP | Very Simple |
All protocols are based on UDP, which may blocked by your FireWall or ISP. You should find the best one for your game experience.
Help us development
We are not experted in Java, and the project needs more help from Java developers. Also, we are working on project quality to make mod more stable and powerful.
Chat & Communication
Join our QQ Group.


