promotional bannermobile promotional banner

NeroAgriculture

Grow it anywhere — hydroponics, alien crops, greenhouses and terraforming that turn a dead planet green in the Neroland universe.
Back to Files

NeroAgriculture 0.4.0-beta.1 - Fabric 26.2

File nameneroagriculture-fabric-26.2-0.4.0-beta.1.jar
Uploader
NerolandNeroland
Uploaded
Oct 11, 2026
Downloads
16
Size
2.0 MB
Mod Loaders
Fabric
File ID
9130696
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:neroagriculture-1602572:9130696"

Learn more about Curse Maven

What's new

Item tags for tag-keyed pricing, and a crop-tower output threshold event. Neroland Core only: no new dependency (NeroEconomy is not needed for any of this).

Added

  • Item tags for data packs and economy mods to key on, so a tag-keyed commodity follows every new item with no code: #neroagriculture:fragments (the five tier fragments; the component-keyed resource_fragment stays out because its identity is in item components), #neroagriculture:fertilisers (fertiliser, speed and yield fertiliser) and #neroagriculture:biofuels (biofuel canister and bucket). The fragments and biofuels already sit in c:fragments and c:biofuels.
  • Threshold event neroagriculture:tower_output on Neroland Core's ThresholdEvents bus. Scope = the dimension id (never a player); value = items harvested by every crop tower in that dimension in the last in-game hour (1,000 game ticks of server game time, a rolling window in ten 100-tick steps); threshold = new config crop_tower.output_event_threshold (default 512, 0 = off); rising is true once when the total reaches the threshold and false once when it drops back below. In-memory only, so a restart announces nothing. Usable by NeroQuests' custom_event and NeroEvents.

Deprecated

  • AgricultureApi.PremiumGoodsProvider, AgricultureApi.PremiumGood, AgricultureApi.PREMIUM_GOODS and CompatContracts.registerPremiumGoodsProvider. They were never implemented or read, priced in energy rather than credits, and keyed on a player. Price NeroAgriculture goods through the item tags above instead. Kept so existing callers still compile.

This mod has no additional files