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Neo Vitae

Spill blood for power. Altars that consume life, sigils that bend the world, custom demons in an endless dungeon, sentient armor that drinks souls, a shield that pays your damage in essentia. Datapack-driven from the ground up.
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neovitae 26.1.2-1.0.24

File nameneovitae-26.1.2-1.0.24.jar
Uploader
SaerethSaereth
Uploaded
Jun 24, 2026
Downloads
5.0K
Size
13.6 MB
Mod Loaders
NeoForge
File ID
8309619
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:neovitae-1404763:8309619"

Learn more about Curse Maven

What's new

1.0.24

Changes

  • The Tree Felling ritual now replants a sapling where each tree stood, using the saplings that tree dropped. If no sapling is available the spot is simply left clear, as before.

Fixes

  • Fixed the Athanor's slot tooltips appearing over your own inventory. Hovering an empty inventory slot could show "Fluid Output" or other Athanor slot hints; those hints now only show on the Athanor's own slots.
  • Active rituals now re-check their structure and stop if a ritual stone has been removed. Previously you could mine out the surrounding ritual stones and the ritual would keep running; it now ends once its layout is no longer intact.
  • Fixed a crash that could repeatedly crash your world on load when a Sentient weapon with the Fire Resistance, Repair, or Battle Hungry upgrade was carried while wearing jewelry from other mods in Curios slots. The upgrade cooldown is now checked directly instead of through a path that some modded items could not handle.

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