File Details
NeoOrigins v2.2.8 (MC 26.1.x)
- R
- Jun 27, 2026
- 11.14 MB
- 30
- 26.1.2+2
- NeoForge
File Name
neoorigins-2.2.8+26.1.jar
Supported Versions
- 26.1.2
- 26.1.1
- 26.1
Curse Maven Snippet
NeoOrigins v2.2.8
A systems and compatibility release: a native aura power, entity filtering for area effects, four more native powers (invisibility, item gating, flight-speed scaling, sound muffling), a batch of Apoli/Origins compat fixes, author-controlled origin-picker order, evolution-tier fixes, and phasing/respawn/health polish.
Supports: Minecraft 26.1.x (Java 25) · Minecraft 26.2 (Java 25) · Minecraft 1.21.1 (Java 21)
effect_over_timeaura power. A native sustained area-of-effect power that runs an action on a fixedintervalfor as long as it is active. Setactivationtopassivefor an always-on aura or to an active toggle for an upkeep-style aura, and mark ittoggleableso players can switch it on and off. Pair it witharea_of_effectto wrap nearby entities in regeneration, particles, or any action you like — the basis for healing auras, damage fields, and persistent buffs.Entity filtering on
area_of_effect. Area effects now accept anentity_conditionthat filters every entity in the radius — mobs and players alike — so an aura can target only players, only hostiles, only a tagged entity type, and so on. This makes auras like a heal-allies-but-ignore-mobs field possible without touching the action itself.invisibilitypower. A native invisibility power with an optionalrender_armorflag to hide worn armor along with the body, instead of routing through the status-effect compat layer.restrict_itemspower. A modular item-gate that can block equipping, using, or totem-popping items, driven by either a deny-list or an allow-list — for origins that can't wield certain gear.modify_flight_speedpower. Scales a flying player's speed by a multiplier, a native replacement for the Pehkui-based approach.muffle_soundpower. A native power that dampens sound for the holder.distance_from_coordinatescondition. Tests the player's distance from a reference point — world origin or world spawn, plus an optional per-axis offset — under a cube (Chebyshev), star (Manhattan), or sphere (Euclidean) metric, with optional per-axis exclusion and an off-dimension fallback. An Apoli-compatible condition for proximity-gated powers.origins:phasingis now server-authoritative, with itsin_blockgate honoring block tags and inverted conditions correctly.origins:nbtpartial-NBT matching implemented — the condition now parses SNBT and matches against an entity'sTags, instead of being ignored.Fixed Apoli
multiplesub-power desync where synthetic sub-power IDs containing a slash drifted out of sync with the client; slashes are now normalized to underscores on both sides.AvP (Aliens vs Predator) soft-dependency compat — a new
xeno_passivehost gate, plus registration fixes forxeno_passiveandcreative_flightso both load reliably./scaleshim for Pehkui-dependent packs. When Pehkui is not installed, a stand-in/scalecommand is registered so Origins/Apoli packs that call it (for example the seer astral origin's init functions) still parse and run the rest of their commands instead of silently failing to load.Author-set picker order is honored. The origin picker can now sort by the
orderfield an author assigns, so packs control exactly where each origin appears in the list./originis a real command alias. It is now registered as a proper command literal rather than a loose alias, so it tab-completes and parses like the full command.Boosted max health is restored to full on respawn. Origins that raise max HP no longer leave the player short after dying.
Newly granted hearts fill immediately. When a +HP origin is granted, the new hearts are filled rather than left empty.
In-game power editor shows name and description fields again. Both fields were missing from the editor and are now back.
Phasing no longer ghost-blocks or grants spam-jump flight. Wraith-phase / astral projection now drives vertical movement with velocity nudges (jump up, sneak down, neither settles slowly) instead of arming creative flight, and keeps the server and client agreeing on position — so block placement raytraces correctly and players can no longer rise freely by spamming jump.
Evolution tiers no longer double-stack lower-tier buffs. Advancing a tier now removes the previous overlay (night vision, slow fall) before granting the upgraded one, so effects like night vision are no longer applied twice at tier 2+.
Evolution tier force-set applies powers properly. Setting an evolution tier from a command now grants/revokes tier powers and reconciles max health the same way the accept-prompt path does, instead of only changing the tier field until the next relog.
Evolution panel shows tier-power names and descriptions. The origin picker's evolution section now resolves each tier power's name and description, collapsing a
multiplepower's synthetic sub-powers into a single authored row instead of showing blank entries.Community resource-bar GUI textures contributed by huang and spiderkolo are now bundled.