| Skulls |
Killing another player gives you a visible [SKULL] tab tag for a configurable time. /skull info /give /remove /list. |
| Item-backed economy |
Currency is a real item (default: gold ingot). Configurable name, symbol, and display item. |
| Pay signs |
[Pay] / amount / player signs that transfer money on right-click. Behave like a real vanilla button: the sign itself briefly turns into a pressed stone button and every adjacent door, trapdoor, fence gate or redstone lamp pulses open / lights up. Doorbell layouts (sign on the wall beside a door) are detected automatically. |
| Chest shops |
[Shop] signs on chests, with a floating 3D item hologram and colored BUY/SELL price labels. Anvil-renamed items keep their custom name. "OUT OF STOCK" is shown automatically when the chest can't fulfil the trade. |
| Customizable tab list |
4-column grid (online players sorted by money, all-time deaths leaderboard). Multi-line header / footer with animations <a:f1|f2|f3>, conditionals <if:bal>1000?VIP|> and dozens of placeholders (ping, playtime, tps, top1, lives, hearts, ...). |
| Lives & red Life Bottles |
Per-player lives count with a heart row in the tab footer. Red Life Bottles restore hearts and lives. |
| Lightning on death |
Harmless visual lightning bolt on every death. Toggle in config. |