neon-frontier-0.15.4.jar
Curse Maven Snippet
What's new
Neon Frontier 0.15.4 — Freight & Recycling
Minecraft Java 1.21.1 · Fabric
New content
- Abandoned freight trains — Explore four train variants in newly generated chunks in the Neon dimension. Power the lead wagon’s terminal to unlock cargo containing damaged modules, scrap, and circuits.
- Reverse Engineering Station — Dismantle damaged modules for scrap or restore them to obtain a Mechanical Arm blueprint.
- Mechanical Arm — Transfer items between adjacent inventories and conveyors using configurable pickup and drop-off faces. Right-click with an empty hand to open a searchable filter and select any registered item without owning it. The arm has a two-block-tall visual model with a piston and a two-jaw gripper.
- Recycling Foundry — Use water and electricity to turn industrial scrap into titanium plates or damaged modules into copper ingots.
- Two new power cables — Reinforced cables carry 80 EU/t, and high-capacity cables carry 160 EU/t. Standard cables carry 40 EU/t. Each segment’s capacity is shared by the machines it supplies.
Progression
- Added a Skills button beside the Survival and Creative inventories, with 16 objectives covering resource collection, power, and automation.
- Objectives award one-time XP and vanilla items. No boss fights are required.
- 10 recipes now require their corresponding skill prerequisites in Survival. The crafting table shows the missing prerequisite and leaves the output slot empty. Creative crafting bypasses these requirements. Skill-gated recipes are crafted manually.
Visuals and fixes
- Updated mod block and machine textures to 32 × 32 pixels per tile or animation frame.
- Redrew the freight machines and the laboratory lamp, with distinct active and inactive appearances.
- Fixed the Mechanical Arm’s empty-hand interaction and removed the blur from the filter and Skills screens.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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