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Neo Mo' Creatures

A faithful port of the classic Mo' Creatures to Minecraft on NeoForge — with the whole bestiary.

 Neo Mo' Creatures

A faithful port of the classic Mo' Creatures to Minecraft on NeoForge.

Neo Mo' Creatures brings the whole Mo' Creatures bestiary back to modern Minecraft. Every creature was
rebuilt on top of current Minecraft systems, while keeping the behaviour, stats, models, textures and
sounds of the original as close as possible — with many of the original's bugs fixed along the way.

Features

  • Horses — dozens of breeds with breeding and genetics: wild horses, zebras, pegasi, unicorns,
      fairy, bone and ghost horses, and more.
  • Tameable companions — big cats, bears, elephants and mammoths, ostriches, komodo dragons,
      kitties, bunnies, birds, snakes, turtles, foxes, raccoons, goats... Tame them, ride them, breed them
      and carry them around in pet amulets.
  • Wyverns and the Wyvern Lair — tame and ride wyverns, and travel to their own dimension with its
      unique trees, blocks and creatures.
  • Aquatic life — sharks, dolphins, manta rays, stingrays, jellyfish and many kinds of fish.
  • Critters and insects — ants, bees, butterflies, crickets, dragonflies, fireflies, snails, crabs,
      moles, the thieving filch lizard, the tree-planting ent and more.
  • Hostile mobs — ogres, werewolves, wraiths, manticores, scorpions, silver skeletons, crocodiles,
      and the block-throwing Mini Golem and Big Golem.
  • Items and gear — ancient silver equipment, scorpion armour with set bonuses, kitty beds, litter
      boxes, whips, scrolls and much more.

Improvements over the original

  • Golems never tear out chests or other containers, respect the `mobGriefing` gamerule, and always
      give back the blocks they took.
  • Spawns, drops and several behaviours are data-driven, so they can be tweaked with a datapack.
  • Undead horses can be kept at the look you like: an Essence of Light permanently stops a tamed
      undead horse from decaying any further, and an Essence of Undead brings it back to its freshest
      stage. Both also fully heal it.
  • Classic horses are back: horse spawning and breeding work like in Mo' Creatures before
      Minecraft 1.6 — wild horses spawn with their own breeds depending on the biome, and their breeding
      chart is fully self-contained, independent from vanilla horses.

Biome mod compatibility

Neo Mo' Creatures 1.1.0 and further works with:

  • Biomes O' Plenty
  • Oh The Biomes We've Gone

Creatures spawn in the modded biomes that suit them, and pick the matching variant there too — polar
bears and arctic foxes in snowy biomes, lions and zebras in savannas, pythons in swamps, fire
scorpions and manticores in volcanic biomes, and much more. Wild wyverns can even be spotted, very
rarely, flying over the tallest modded mountains.

These mods are optional: Neo Mo' Creatures works exactly the same without them. Spawn biomes are
defined with biome tags, so they can be tweaked with a datapack.

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.244 or newer
  • Required on both client and server.
  • No extra libraries or other mods needed — just drop it into your "mods" folder and play.

Credits

This is an unofficial port, built on the work of many people:

  • DrZhark's Mo' Creatures — the original mod by DrZhark, BlockDaddy and Bloodshot.
  • Mo' Creatures Nostlagia Edition by multision and TheidenHD — the main reference for this port, building on the Mo' Creatures Extended team (ACGaming, IcarussOne, xJon).
  • Mo' Creatures Extended by ACGaming, IcarussOne, Tomanex, DemonLexe and xJon — used for the content added after the original: the wyvwood and wyvern stone decorative blocks and others, with their textures and recipes.
  • VExt Mod — reference for the Wyvern Lair trees.

All original creatures, models, textures and sounds belong to their respective authors.

Bug reports

Found a bug? Leave it in the comments on this page.

To help get it fixed quickly, please include:

  • What happened and what you expected to happen.
  • How to reproduce it, step by step if you can.
  • The mod version and NeoForge version you are using.
  • Other mods installed, if any.
  • The crash report 

Suggestions and feedback are welcome too!

License

Neo Mo' Creatures is open source under the GNU GPL v3.0, like the Mo' Creatures source it is
based on.

Neo Mo' Creatures Team

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