Neo ECO AE Extension

Neo ECO AE Extension is an addon for Applied Energistics 2, Provides higher-performance components

File Details

Neo ECO AE Extension v20.2.1

  • R
  • Jul 6, 2026
  • 3.09 MB
  • 21
  • 1.20.1
  • Forge

File Name

neoecoae-20.2.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:neo-eco-ae-extension-1460639:8379573")
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20.2.1 Changelog / 更新日志

This changelog is generated with the assistance of AI. 本更新日志由 AI 辅助生成。

中文

新增

  • 新增一批 GTCEu 联动机器配方:
    • 为 ECO 存储、计算、合成系统及核心组件补充 Assembler 配方。
    • 为基础材料补充 Chemical Reactor、Mixer、Macerator、Forming Press 等配方。
    • 为 ECO 无限存储组件补充 Integrated Working Station、Research Station 与 Assembly Line 配方。
  • 新增 neoecoae:infinite_cell_components 物品标签,并兼容可选的 GTLCore / GTOCore 无限存储组件。

改进

  • 优化 ECO 聚合合成路径:
    • 激进快速路径 Tick 节拍默认上限提升至 16384
    • 模拟合成能量上限现在会随 Tick 节拍上限动态缩放,不再使用固定 500000 上限。
    • 大批量聚合任务在 AE 能量充足时可按控制器完整进度推进,避免超过约 5000 批量后突然多 tick 完成。
  • 默认启用聚合/激进快速路径。
  • 调整 GTCEu 无限存储组件配方平衡,降低部分材料数量,并改用更合适的 UV 阶段部件与研究流程。
  • 更新配置说明与中英文/繁中文/文言本地化文本,使聚合路径默认值和能量上限行为更清晰。
  • 默认开启;如遇到配方兼容或其他异常,可在 config/neoecoae-common.toml 中关闭 ecoAggressiveFastPathEnabled
  • 经测试,在 F9 合成系统中可达到约 5632 次合成 / tick,实测为 9 μs / 0.009 ms

修复

  • 修复 L9 无限存储模式对无限组件数量检查不完整的问题。
    • 现在当无限组件数量不足时会尝试恢复普通存储模式。
    • 进入无限存储迁移前会统一检查所需组件数量,避免组件不足时仍保留或进入无限状态。

English

Added

  • Added a set of GTCEu integration machine recipes:
    • Added Assembler recipes for ECO storage, computation, crafting systems, and core components.
    • Added Chemical Reactor, Mixer, Macerator, and Forming Press recipes for base materials.
    • Added Integrated Working Station, Research Station, and Assembly Line recipes for the ECO Infinite Cell Component.
  • Added the neoecoae:infinite_cell_components item tag, with optional compatibility entries for GTLCore / GTOCore infinite cell components.

Improved

  • Improved the ECO aggregated crafting path:
    • Increased the default aggressive fast path tick pacing limit to 16384.
    • The simulated crafting power cap now scales with the tick pacing limit instead of using a fixed 500000 cap.
    • Large aggregated batches can now advance at the controller's full progress rate when enough AE power is available, avoiding sudden multi-tick completion after batches exceed roughly 5000 crafts.
  • Enabled the aggregated/aggressive fast path by default.
  • Rebalanced the GTCEu infinite storage component recipe, reducing some material requirements and moving it to a more appropriate UV-tier component and research flow.
  • Updated config descriptions and English / Chinese localization to better explain the new default and simulated power cap behavior.
  • Enabled by default; if recipe compatibility issues or other bugs occur, it can be disabled via ecoAggressiveFastPathEnabled in config/neoecoae-common.toml.
  • In testing, an F9 crafting system reached about 5632 crafts / tick, measured at 9 μs / 0.009 ms .

Fixed

  • Fixed incomplete required-component checks for L9 infinite storage mode.
    • The system now attempts to restore normal storage mode when the required infinite components are no longer present.
    • Infinite storage migration now consistently checks the required component count before starting or remaining in infinite mode.