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NemesisAI

Nemesis AI makes Minecraft mobs smarter and deadlier

File Details

NemesisAI

  • B
  • Nov 6, 2025
  • 20.67 KB
  • 141
  • 1.21.1
  • Fabric

File Name

NemesisAI.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:nemesis-ai-1379845:7193418"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Replaced vanilla BowAttackGoal with SmartBowAttackGoal for hostile archers.
    • Keeps a safer window: retreats under ~5.5 blocks, approaches beyond ~16, strafes on line-of-sight.
    • Uses hazard-aware navigation to avoid fire and lava when repositioning.
  • Replaced vanilla CrossbowAttackGoal with SmartCrossbowAttackGoal for crossbow users.
    • Maintains a preferred range around ~13 blocks (60–140%), strafes to disrupt the player’s aim.
    • Applies hazard avoidance when moving and strafing.
  • Attribute tuning.
    • Melee mobs: movement_speed +3% (persistent), follow_range +25%.
    • Ranged mobs: follow_range +35%.
    • Targeted nerf: Vindicator movement speed −6%.
  • Target selection for ranged mobs prefers nearby players holding a bow/crossbow within 24×12×24.
  • Pathfinding increases penalties for DAMAGE_FIRE, DANGER_FIRE, and LAVA to discourage dangerous routes.
  • Skeleton arrow behavior improved via mixin.
    • Vertical aim bias: ~20% headshot, ~80% body shot.
    • Arrow speed scales with distance, clamped to 1.6–3.0 and never below vanilla.
    • Accuracy sharpened: divergence halved, but not below 0.20.