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Neighborly Visit

Unlisted
Host visitors from faraway villages! Every guest has a name, personality and favorite foods. Give them meals, beds and things to do, raise their affinity, and unlock special guests like golems, wolves and cats.
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neighborly_visit-neoforge-1.21.1-0.2.0-beta.2.jar

File nameneighborly_visit-neoforge-1.21.1-0.2.0-beta.2.jar
Uploaded
Nov 10, 2026
Downloads
25
Size
3.5 MB
Mod Loaders
NeoForge
File ID
9539231
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:neighborly-visit-1786299:9539231"

Learn more about Curse Maven

What's new

0.1.0-beta.2 (2026-11-10) — English

For Minecraft 1.21.1 + NeoForge 21.1.230 or newer. Back up your world before updating. The network protocol changed: server and clients must both update to this version.

New

  • Cashier Counter (white and black): place it in your reception area and manage the whole area from one spot.
    • Trade: a guest register of visitors who are here; click one to trade without chasing them around. Followed visitors come first.
    • Crates: goods, payment and stored XP of every trade crate in the area; open a crate remotely, collect its payment and XP, or take everything at once.
    • Gifts: the gifts in every gift box in the area (a double box counts as one); open a box remotely, take one box, or take everything at once.
    • The crate and gift panels refresh live — when someone else takes something or a visitor drops off a gift, you see it right away.
  • Mailbox: place it in your reception area; the owner and whitelisted players can use it.
    • Send invitations to visitors who have stayed before (5 emeralds postage). Attaching something they like makes them more likely to say yes. Those who accept arrive within a few days, and everyone writes back.
    • Visitors who like you write on their own: arrival notices and gift letters, some with attachments.
    • Every letter comes with a postcard (villagers by home biome, one for each special visitor); postcards you have received go into a stamp album.
    • Blacklist, a master switch for incoming mail, mark all read, delete all.
  • New hobby: reading. Visitors take a book from a bookshelf, sit down if there is a free seat nearby, and read an open book for 10 seconds to a minute.
  • Trade crates store XP from visitor trades; collect it at the cashier counter.
  • Notices page in the Welcome Center: toggle meal, arrival, departure and other visitor messages separately.
  • Guestbook: in the current-visit list, hungry visitors show an empty drumstick and visitors without a bed show a crossed-out bed.

Changes

  • Purchases are capped: each visitor buys at most 3 lots per visit, more with higher affinity, up to 5 (configurable).
  • Visitors who like farming bonemeal unripe crops.
  • Fishing only happens at water at least 3×3.
  • Cats and dogs sleep more quietly.
  • New recipes: Mailbox (8 copper blocks, redstone, chest); White Cashier Counter (6 quartz blocks, eye of ender, iron block, emerald block); Black Cashier Counter (black terracotta instead of quartz).

Fixes

  • Visitors no longer stay seated forever after loading a world.
  • Visitors no longer wait one block short of a hobby spot.
  • Gifts now fill a double gift box from the first slot.
  • Mail attachments that only partly fit no longer lose the rest (it drops at your feet).

Upgrading from beta.1

  • beta.1 worlds work as they are: visitors, affinity, blocks and containers are kept.
  • The new reading hobby and its two favorites only appear on newly met visitors; visitors you already know keep their hobbies.
  • Behavior changes to existing hobbies (fishing needs water at least 3×3) apply to existing visitors right away.
  • New config options (purchase caps etc.) are added to the config file with their defaults.
  • Do not downgrade to beta.1 afterwards: cashier counters and mailboxes would disappear, and letters would be lost.

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