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NEEPMeat

A tech mod with pipes, computers, guns, rusty machinery and meat.

File Details

NEEPMeat 0.23.0-beta+1.20.1

  • B
  • Jan 12, 2026
  • 32.22 MB
  • 105
  • 1.20.1
  • Fabric

File Name

neepmeat-0.23.0-beta+1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:neepmeat-973778:7452493"
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General:

  • Reconfigured the guide.
  • Made the Drill Chassis cheaper.
  • Made the PLC cheaper.
  • Made a few other things cheaper.
  • Most GUI tooltips now appear after a second instead of instantly.
  • Made the Farming Scutter a little less broken.
  • Limited the Metaboliser to 6 segments.
  • Added squishy sounds for Vascular Condiut connections.
  • Fixed applying the Tool Organism to a Drill Chassis.
  • Blood bullets are more damaging.

Item networks:

  • Enabled deferred requests stored in the Pipe Driver.
  • The Pipe Driver emits redstone if any deferred requests are active.
  • Fabricators can now request ingredients if not present, enabling recursive crafting.
  • Added an internal inventory to the Fabricator.
  • Added the Requester.
  • Added a return slot an a crafting grid to the Manual Requester.

Power:

  • Made Transductive Cannulas much more powerful. Passive sources emit 40eJ/t, furnaces emit 150eJ/t and flame jets emit 500eJ/t.
  • Rebalanced power for small machines.

PLC:

  • Added RISING_EDGE for easier scan loops.
  • NBREAD and NBWRITE can take the address and data from the stack.
  • CALL and RET are now executed instantly, removing the time penalty for using lots of defined words.