REQUIRE GECKOLIB3 VERSION 3.0.41 OR HIGHER! (Should be download automaticaly on CurseForge launcher)
This mod is about rain and aims to give it more purposes:
- With first a new ore called Zirms:
In the lore, this ore is created thanks to rainwater and can be found only in biomes where there is rain, close to the surface between y level 0 and 80.
- And a new hoe enchantment called Defoliate:
With this enchantment on a hoe you will be able to loot Leaf and Branch by breaking all kinds of Minecraft Leaves.
If you have Fortune enchantment you will drop more Leaf and Branch.
Also, if you break Leaves when it's raining you will drop Wet Leaf and Wet Branch.
With this informations you will be able to craft Leafy Zirms amor set and tools and discover all their powers.
Armor Power:
With the full suit of Leafy Zirms you gain some speed under rain and in water. Also as it is waterlogged, all fire and lava damage are absorbed by the armor, then you don't take any damage but your amor does !
Sword Power:
This sword is waterlogged and imbued by the nature. When you have Wet Leaf in your inventory, you can right-click your sword to damage entities around you at the cost of one Wet Leaf!
You can configure damages done in the common config file!
Pickaxe Power:
As this pickaxe is waterlogged you can right-click on lava sources or lava flows to turn the targeted liquid to cobblestone or obsidian! Be awaire that it consumes a lot of durabilty and even more in the nether !
You can configure if this power should work in the nether in the common config file!
Shovel Power:
This shovel is basically a water bucket, and you can shift to place a water source on Grass Block instead of turing it to a Dirt Path.
Axe Power:
An axe imbued by the nature, you can use it basically like bonemeal! It consumes 3 of durability.
Hoe Power:
This hoe will make your farmlands moist in allcircumstances! Enjoy your potato farm in the nether ;) !
Wetstuff Launcher:
You can use this weapon to shoot wet stuffs like: Wet Leaf, Softened Honeycomb(works on lava), Softened Slimeball and Flowing Glow Ink(works under water)!
You can configure damages done by all wet projectiles in the common config file!
Snail Shell Chestplate Power:
Crouch and press the key you assigned in the configs to enter your house like a snail!
You can disable this feature in the config file if you won't others dimensions.
For the craft of the Wet Stuff Launcher and the craft of the Snail Shell Amor I suggest you to download just enough items!
Quartz blocks and the smooth stone blocks you can see with jei in the ritual pattern can be replace with anything!
And to summon the rain you can place 4 water buckets and one zirms in the middle!
Please always play on the last version!
If you have some issues or some requests let me know in the comment
Any current plans for 1.19?
P.s: I apologize for being the first one to ask this...
In reply to typhonidite:
Hi! First of all, thank you for trying my mod! I really appreciate your feedback and I will consider your question as a compliment 😁
To answer your question, I'm not actually developing this mod. But I will come back for more updates in few month and of course update it in 1.19 👍
Have a nice day!
In reply to inuripse:
Ah, alright. Yes, I found your mod to be pretty unique. The feature that most interested me was the ability to summon rain. There are a handful of mods that add rituals to stop the rain, but yours is the only that I've seen that adds the opposite. It could be quite useful for putting out fires, or when playing with a mod that enables accelerated crop growth during rain.
In reply to typhonidite:
Ahah nice! I'm glad my mod could provide you some unique features that would be useful for you 😁
Any chance of adding Acid Rain for harder survival modpacks?
In reply to mimic_v1:
Hey mimic_v1 thanks for your comment! But, I will be honest, I don't think I can add this feature for the moment!
do tools spawn water in the nether? if so, please fix it.
In reply to PokemonForeverBronze:
Hey! These tools don't spawn water in the Nether 👍
In reply to inuripse:
Nice, i hope this mod gets more downloads. it really deserves more recognition just like another mod i know of named historicality
In reply to PokemonForeverBronze:
Thank you for your support! But you know, this mod isn't even completely finished, I have still plenty of things to add ^^
In reply to inuripse:
yeah there are a lot of possibilities right now and a lot of content that can be added, i have one suggestion right now, add a new magical ore that has 6 tiers and can be upgraded using lapis just like in the iron glint mod but this ore will instead be used to upgrade the power of zims so you would have to go in the mines and get some of that ore; upgrade it with lapis in a smithing table then use the upgraded ore in the zim tools and stuff to upgrade their potentional.
In reply to PokemonForeverBronze:
Yeah there is too much rain things and stuff I can implement but I will be honest... I don't have much time these days, I don't have plans to do an update for few weeks/months. I put your idea in my "idea for next update list" but I can't promise anything.
Also, I sincerely thank you for trying my mod, for taking the time to give me feedback and idea!
The concept of the snail is very interesting, items and armors under water have already been seen but with a concept with rain you can make something better.
thanks for your work
In reply to hristwalkyrie:
Hi! Thank you so much for your feedback!
I know everything isn't perfect yet, but if you have some idea to make some items or concept better I'm really open and enjoy all kinds of advice 👍