Balanced passive Health Regeneration without Food!
Regenerates player health at a configurable rate regardless of hunger.
Ever run out of food and end up stuck at low health for ages? This mod fixes that.
By default, when a player is below maximum health, the mod starts a 30 second timer that restores half a heart. From 0 health, it would take 10 minutes to fully recover, so the regeneration stays slow and does not replace or make hunger based healing useless.
Default Config (natural-health-regeneration.txt):
{
"HealingAmountInHearts": 0.5,
"HealingIntervalInTicks": 600
}
20 ticks = 1 second, so 600 ticks = 30 seconds

