Natural Philosophy 4.1.0
Curse Maven Snippet
What's new
- Fix low to nonexistent animal spawn rates in many biomes
- Animals that use generic tags can spawn on Alfizol/Podzol
- Ocelots cannot spawn on treetop leaves & spawn on Alfizol
- Fix #3 by replacing Minecraft trees in sapling placement pools
- Trees which Natural Philosophy changes spawn from saplings
- These tree features are separate from worldgen features
- Fix MegaRootPlacer skipping tree placements due to root failure
- Fix compatibility issues with models/textures
- Removed variation for Hanging Roots & Dead Bushes
- Removed tint for Sunflower texture & revert to default
- Removed variation for Lily Pad and split into new block
- Removed variation for Peonies, Rose Bushes, and Lilacs
- Fix #21 and reduce yield for torch and string recipes
- Fix Red Algae animating in the inventory unlike seagrass
- Fix Bamboo Leaves lack of item tags
- Fix some tree features not placing rooted dirt beneath
- Fix low generation rate for other mod plants in Plains/Savanna
- Fix low generation rate for other mod trees in Jungle biomes
- Fix darkness in Jungle, Bamboo Jungle, and Old Growth Pine Taiga
- Enforced canopy breaks in Old Growth Pine Taiga
- Overhauled overstory for Jungle-type biomes
- Natural Jungle leaves of distance [5,6] pass skylight down
- Flaming Bromeliad in Jungle biomes increased ground light
- Remove Large Bush and replace with bush features
- Larger-than-block shape had compatibility issues
- Reported lighting issues were unable to be replicated/fixed
- With Minecraft flower bush models removed, parity was gone
- Replace Lily Pad variation with Small Lily Pads
- Small Lily Pads place like Pink Petals or Wildflowers
- Grow in patches with Lily Pads in Swamps
- Should retain compatibility with Amendments pad movement
- Overhaul Jungle and Bamboo Jungle canopy & understory generation
- More open canopy allows Hexerei trees to spawn
- More open canopy reduces mob spawn rates
- Added Flaming Bromeliad to increase ground block light
- Epiphytic bromeliad only places on logs/wood
- Opens during the day and puts out light level 6
- Closes at night and puts out light level 3
- Bamboo generates in patches to keep canopy more open
- Increase mega root count to place Flaming Bromeliads
- Overhaul Moss Carpet growth rules for world generation
- Moss Carpet now grows on large tree roots
- Moss Carpet patches are clumps instead of random scatter
- Overhaul Old Growth Birch Forest tree cover
- Now matches Minecraft Old Growth Birch Forest more closely
- Trees do not place with conifer foliage shape
- Replace conifer-shaped Dark Oak trees in Wooded Badlands
- Badlands place red sand at the same depth as Desert sand
- Small surface rule optimizations
This mod has no additional files

