Nation Wars 0.5.0
Curse Maven Snippet
What's new
Nation Wars 0.5.0 – Puppets Update
Added
- Complete puppet-nation system
- Puppet proposals, acceptance, rejection, release, annexation, and liberation
- Puppet independence points, agitation, pacification, and independence wars
- Puppet terms in peace deals
- Puppets transfer 20% of their generated income to their master
- Support for multiple puppets and multi-level puppet relationships
- New `/configure Puppets true|false` setting
- Spanish and Polish translations
- Additional command, income, save, puppet, and claim-protection tests
Changed
- Passive national income is now paid every 10 minutes
- `/nation info` now displays current 10-minute income and capital coordinates
- Nation deletion moved to `/configure deletenation <country>`
- Nation deletion now accepts full names and IDs
- USA cities generate 20% of current capital income
- British coastal claims generate 10% of current capital income
- Italy’s building reward is now $2
- Italy’s “Civil War” effect was renamed “Kingdom of the South”
Fixed
- Scorched Earth now disables OPAC claim protection in enemy territory during active wars
- Fixed `/nation info` displaying an incorrectly scaled income estimate
- Fixed nation deletion not working correctly
- Fixed deleted nations leaving claims, wars, members, puppet relationships, or OPAC data behind
- Fixed puppet relationships becoming inconsistent after deletion or annexation
- Fixed puppet release being usable during an active independence war
- Fixed Italy’s recapture modifier applying to non-core territory
- Improved save validation, OPAC synchronization, translations, and general reliability
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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