File Details
narutoloading-1.21.1-2.2.2
- R
- Mar 15, 2026
- 584.19 KB
- 6
- 1.21.1
- NeoForge
File Name
narutoloading-1.21.1-2.2.2.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
2.0.0
- In-world audio and video playing
- A number of bugs are fixed
2.0.1
- Fix HiddenDisplayers not working properly due to the update delay of level renderer.
- Fix screen detection logic
- Fix config path relativity/absoluteness
2.0.2
- Remove the maximum limitation of the Sound Volume option in our in-world setting screen.
- Optimize Local Sound option implementation by skipping resource pack generation and resource reloading if possible.
2.1.0
- Now you can build horizontal in-world screen!
2.1.1
- Postpone BaseEnv availability validation to when ytDlpProvider download task ends if enableUrlForSourceSelection config option is true.
- Now you can build 9:16 vertical in-world screens for all you phone-recording heathens!
2.1.2
- Minor cleanup and improvements for ServerScreenCheck (no actual logic change)
- Backport to 1.16.5!
2.1.3
- Source name setting screen no longer contains the initial value.
2.1.4
- Resolve NarutoAudioExecutor OpenAL Cap crash on F3+T resource reloading
2.1.5
- Port to 1.21.11
- Update the required version of Duplicationless
2.2.0
- No more 16:9 or 9:16 limit. Now screens can be built as you like.
- Now supports item frame for in world screens building!
2.2.1
- Now we can render videos on the both wall sides of your in-world screens
2.2.2
- No longer spam texture registering on video end restart

