NarutoDestinationMod-1.32.0.jar
Curse Maven Snippet
What's new
Patch Notes 1.32.0
Changes & Updates
Big Taijutsu Rework!
- New
Combat Stanceentered by holding Rightclick empty-handed, raises your fists into a guard pose - Configurable mode resistance multipliers and a dedicated taijutsu multiplier active while in
Combat Stance - Entirely new
Staminaresource — ticks down fast while in Combat Stance so only skillful use or a huge stamina pool keeps you in it StatsConfigmanages Stamina per skillpoint (by default onlyTaigrants it)- Stamina regenerates actively by holding
LCTRL + ChakraChargeHotkeyor slowly passively NinjaJumpandfall damage negationnow consume Stamina after Chakra is used upPlayerHUDreworked to display Stamina, overall layout cleaned up- New
Reserve Free Hand Slottoggle keybind that auto-redirects picked up items so they stop blocking the empty hotbar slot you're keeping free - New
/staminacommand working just like/chakra - Passive
Taijutsu scalingnow also applies while holding Tai jutsu items that have no custom left-click behavior Combat Stancehas a reach boost, increasing further with Eight Gates- New
Dodgemechanic, configurable and default scaling with Taijutsu - Each gate now has its own aura
- First-person
HUD edge overlaytinted to the current gate - White eyes while any gate is open (except if you have Rinnegan/EMS/Tenseigan active)
- New
Lee Skill Learnerthat chains into the Tai Learner, Eight Gates Learner,Summoning: Ningameand the Brewery Learner - New Armor:
Ankle Weightswith 5 tiers, worn in the legs slot to train Taijutsu directly over time while moving - New Item:
Stamina Pill Military Pillscan now be consumed even without hunger- New
ConsumablesConfig.cfg: Configure all Military Pills and their effects - Added
Stamina Pillsto the medical trader,Ankle Weightsto the taijutsu sensei - New Jutsu:
Summoning: Ningame. A slow reacting turtle summon built for Taijutsu players (added to the new Lee Learner) - New utility:
Configurable Random Jutsu Itemwith/randomjutsuitemand/addeditemscommands to let admins spawn custom randomiser items NarutoEXPConfignow manages affiliation multipliersModeMultipliercan now exceed the configured damage cap in configurable cases- Dedicated damage caps per Ninja Rank for swords (for now)
JutsuConfignow accepts empty""forRequiredReleaseand auto-corrects old inputs- Removed duplicate
puppet jutsuconfig keys - New
/fixjutsuscommand to repair quest-mode jutsus that initialised with empty owners ChakraControlnow gives 1.0 stepHeight while active
Bug Fixes
Uzumaki Heal Biteapplies Weakness after healing so it no longer triggers a negative multiplier- Fixed
WindModealways draining 1 chakra regardless of config - Fixed
Clonesdropping their swords on death - Fixed
5-stat tokenscrafting down into singular 1s incorrectly - Fixed Summon AI Creeper targeting
- Fixed
Earth Golemminion slot handling - Fixed a crash caused by
Steel Projectilesthrown by dying CustomNPCs - Fixed
Puppet selectiondesync - Made
Water Prisonbehave accurately to its description (ice border) - Fixed
Skill Learnersinitialising empty owners in questmode - "Must unlock previous gate" spam cleaned up at gate 8
- Fixed multiple new/reworked jutsus resetting their config entries on reloads
Server owners should review the new StatsConfig, TaijutsuConfig, ConsumablesConfig and NarutoEXPConfig options before pushing this to their playerbase.
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