Nanonaitor's Defenders 1.1.3 - Forge 1.12.2
Curse Maven Snippet
What's new
Nanonaitor's Defenders 1.1.3 — Forge 1.12.2
Skill Requirements
- Added optional Reskillable integration.
- Added configurable Attack, Defense, and Magic requirements for every Defender tier.
- Attack, Defense, and Magic are enabled by default.
- Skills can be disabled through the
enabledSkillslist. - Every tier's required levels can be changed individually.
- Setting a requirement to
0disables that specific requirement. - Defenders adds its own locks without replacing the modpack's existing Reskillable configuration.
Enchantments
- Restored Fortification I–III.
- Fortification increases sustained melee damage reduction by 5 percentage points per level.
- All Defender enchantments can now be applied together.
- Added Blood Anvil and custom enchantment-system compatibility.
Recipes and Compatibility
- Added Spartan Weaponry handles when Spartan Weaponry is installed.
- Added witherbone handles when the Spartan and Fire content is available.
- Steel Defender perfect parries now deal +2 damage to Nether mobs and elementals.
Visual and Combat Fixes
- Added a custom icon for the Vulnerable effect.
- Kept material-specific off-hand attack-speed bonuses and their tooltip display.
This mod has no additional files

