Nanonaitor's Defenders 1.1.1 - Forge 1.20.1
Curse Maven Snippet
What's new
# Nanonaitor's Defenders 1.1.1 for Forge 1.20.1
This is the initial Minecraft 1.20.1 port of Nanonaitor's Defenders.
## Added
- Ported perfect parries, sustained melee guarding, Vulnerable, durability costs,
movement penalties, and configurable combat values to Forge 1.20.1.
- Added Wood, Stone, Copper, Gold, Iron, Diamond, and Netherite Defenders.
- Added conditional Bronze, Steel, Silver, Umbrium, Dragonbone, dragon-blooded,
Myrmex, Myrmex Stinger, Living, and Sentient variants.
- Added Footwork, Reprisal, Finesse, Reflexes, Deflection, and 6th Sense.
- Added material-specific off-hand damage and flat attack-speed bonuses.
- Added the Diamond Defender creative-tab icon and enabled enchantment books.
- Added parasite-only Living-to-Sentient evolution by default, with a config
option to allow progress from all kills.
- Added optional Forgotten Nunchakus compatibility.
## Compatibility and fixes
- Attacks retain normal damage and combat hooks while guarding.
- Mining continues while a Defender is raised or lowered.
- Forgotten Nunchakus can continuously attack while entering, holding, and
leaving Defender guard.
- Main-hand Defender attack speed uses vanilla-style attribute display.
- Shield-disabling weapons can disable Defenders without enabling projectile blocks.
- Projectiles remain impossible to parry or block through the base Defender mechanic.
- Enchantment descriptions appear on books instead of applied Defenders.
- Supports Unbreaking, Mending, compatible Advanced Mending enchantments, and
standard sword enchantments.
- Optional integrations are detected without becoming required dependencies.
## Requirements
- Minecraft 1.20.1
- Forge 47.4.18 or a compatible Forge 47 release
- Java 17
This mod has no additional files

