Nanonaitor's Arsenal

Specialized historical and fantasy weapons with unique combat mechanics, animated attacks, material tiers, and optional mod compatibility.
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Nanonaitor's Arsenal 2.0.0 — Forge 1.12.2

File namenanonaitors-arsenal-1.12.2-2.0.0.jar
Uploader
NanonaitorNanonaitor
Uploaded
Sep 1, 2026
Downloads
101
Size
539.1 KB
Mod Loaders
Forge
File ID
8782147
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:nanonaitors-arsenal-1623085:8782147")

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What's new

Nanonaitor's Arsenal 2.0.0 — Minecraft 1.12.2

Version 2.0 is a major combat, animation, compatibility, and equipment update!

New equipment

  • Added Blade Staffs.
  • Added the Tartsy Shield, a one-handed shield that completely negates one attack before becoming disabled for four seconds [In honor of Star Artsy!]
  • Added the Stunned potion effect.
  • Added the Recovery enchantment for the Tartsy Shield, Sun-War Bulwark, and Blade Staffs.

Blade Staffs

  • Hold attack with an empty offhand to attack continuously.
  • Normal melee hits deal splash damage within two blocks of the struck enemy.
  • Sentient Blade Staffs have an increased three-block splash radius.
  • Activate the spinning reflection ability to reflect incoming damage.
  • Reflected non-melee attacks Stun the attacker for one second.
  • Harmful potion effects carried by reflected attacks are returned to the attacker.
  • Living and Sentient Blade Staffs cleanse Call of the Hive from nearby entities.
  • Special 1st and 3rd person reflection animations.

Tartsy Shield

  • Completely negates one incoming attack regardless of its strength.
  • Becomes disabled for 4seconds after blocking.
  • Its shield attack launches the player forward with temporary damage immunity.
  • The dash deals damage, applies Stunned, and activates a guaranteed critical melee hit after a successful hit.
  • ACustom 3D shield model and blocking animations.
  • Recovery enchant halves its disabled cooldown.

Morning Stars

  • Added a chargeable attack with configurable charge time.
  • Damage increases by 10% per quarter charge, reaching 1.4x damage at full charge.
  • Charged attacks gain a horizontal area sweep.
  • Fully charged attacks can inflict Stunned.
  • Added charging, swing, particle, sound, first-person, and third-person feedback.
  • Quick attacks continue to function as ordinary melee hits.

Scimitars

  • Scimitars can attack independently from the offhand.
  • Dual Scimitars support alternating attacks and crossed-sword guarding.
  • Added separate durability handling for both weapons.
  • Unique 1st & 3rd person attack and guarding poses.
  • Can block with dual-wielded Scimitars.

Balls and Chains

  • Added shielding when the opposite hand is empty.
  • The rendered ball acts as the visible shield in first and third person.
  • Right-click during wind-up accelerates rotation while reducing movement speed.
  • Improved throw, return, guarding, collision, sound, and rendered-state behavior.
  • Reach and attack-speed modifiers remain supported.

Sun-War Bulwark

  • Now works in both main-hand and off-hand [Prev Just Main Hand].
  • Updated guarding animation.
  • Added automatic guarding while supported menus are open [looting].
  • Fixed cooldown, GUI guarding, animation jitter, and offhand bash damage.
  • Recovery halves its ability cooldown.

Claws

  • Improved held auto-attacks and independent hand controls.
  • Fully charged paired attacks can pierce invulnerability frames.
  • Improved input priority, knockback, simultaneous animations, and confirmed-hit sounds.
  • Ordinary interactions such as doors, chests, and levers retain priority.

Flails and visuals

  • Reworked every Flail tier with straight chains and tier-specific spiked heads.
  • Added crossed sprite planes and fading motion trails to make the head appear three-dimensional.
  • Added animated Ball and Chain sprites and material-correct tier recolors.
  • Updated Morning Star and Scimitar artwork.
  • Added concise tooltips with Shift-expanded mechanical descriptions.

Optional mod compatibility

  • Added configurable XAT race weapon affinities.
  • Added optional Distinct Damage Descriptions integration:
    • Blade Staff: 50% Slashing / 50% Bludgeoning
    • Ball and Chain: 100% Bludgeoning
    • Scimitar: 100% Slashing
    • Flail: 100% Bludgeoning
    • Morning Star: 50% Slashing / 50% Bludgeoning
    • Claws: 100% Slashing
    • Battering Ram: 100% Bludgeoning
  • DDD material conversions support Fire, Cold, Lightning, Poison, Radiant, and Necrotic damage where appropriate.
  • Added visible DDD damage-type tooltips to Arsenal weapons.
  • Improved RLCraft Gold and Silver set bonuses.
  • Improved Reskillable, Quality Tools, Dragonforge, Spartan Weaponry, Quark, XAT, and Scape and Run: Parasites compatibility.
  • Optional integrations remain disabled when their corresponding mods are absent.

Artwork

Updated Scimitar, Flail and Morning Star artwork was commissioned from and created by Star Artsy! [RLCraft's Main Art Lead].

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