VOXY, DISTANT HORIZONS, OR EQUIVALENT LOD MOD VERY HIGHLY RECCOMENDED!
I was tired of minecraft's rivers (No hate!) so I wanted to create something that I could look at and go "wow, I can generate infinite worlds like this?"

Now I'm here with something that's not fully survival playable yet (though there is some jank boat mechanics that let you go upstream instead of drowing the boat!), there are plenty of unfinished and broken features that make playing feel incomplete
Also, be prepared to experience a LOT of bugs.
My thoughts aren't that I'm even 50% of the way to having a project that makes me happy.
This is just a way for me to share something I enjoyed creating.

(Yes, I know my ice rivers suck at the moment.)
I spiralled, allowing myself to feature-creep into a world generation overhaul.
In fact, you are not going to visit every biome in one world. Making multiple worlds is reccomended if you want extra variety.
I had inspiration from the memories I had playing terratonic on a self-made modpack a few months ago, so the first thing I thought was "Why not add a bunch of huge biomes that allow the water sources to have some continuity along their path!"
My first mistake. I realized I wanted something that didn't rely on any vanilla terrain generation; at all. Why were my biomes spawning in altitudes and areas that didn't make any sense?


((Almost) Every tree has its own block and leaves!)

Mostly looking for feedback, and your screenshots.
Should also work fine with your performance stack! Let me know if there are issues, or if you have optimization suggestions.

