File Details
Mythic Upgrades 5.0.0
- R
- Jun 30, 2026
- 1.62 MB
- 40
- 1.21.1
- Fabric
File Name
mythicupgrades-fabric-1.21.1-5.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Mythic Upgrades 5.0.0 Changelog
This major update introduces a complete overhaul to Mythic Upgrades, improving compatibility with large modpacks, rebalancing gear progression, and adding exciting new world generation features.
General & Mechanics Changes
- Armor Set Bonus Overhaul: Full armor sets are no longer required to gain effects. Helmets and Boots now grant 2 levels of an effect, while Chestplates and Leggings grant 3 levels.
- Potion System: Potions now match vanilla mechanics. They can be brewed in standard brewing stands, upgraded for power/duration, and crafted into splash or lingering variants.
- Visual Updates: Refreshed color palettes and trim colors. Mythic Crystal Shards can now be used as armor trim materials.
- Unified Smithing Templates: All separate templates have been united into the Mythic Upgrade Smithing Template.
- Can be found in End City chests.
- Crafting recipe: 1 Netherite Template + 1 Necoium Block + 7 Necoium Ingots.
- Note: Old templates will automatically convert to the new one.
World Generation & Decorative Blocks
- Gemstone Biomes: Every gemstone now features its own rare biome where its respective ores exclusively generate.
- Geodes are more common in these biomes and include budding crystal blocks.
- Necoium spawns more frequently in these areas.
- Overworld: Aquamarine Caves, Citrine Caves, Peridot Caves, Topaz Caves.
- Nether: Ruby Rifts, Sapphire Rifts.
- The End: Ametrine Barrens, Jade Barrens.
- New Blocks: Added Crystal Bricks, Pillars, Cut Pillars, and Polished Blocks. All new types support Stairs, Slabs, and Walls.
- Gemstone Schist: New Schist blocks (including polished variants) available for Stairs, Slabs, and Walls.
Gear & Effect Reworks
Ruby
- Tools: Reworked to grant life steal (30% of damage dealt) and grant half a heart on interaction.
- Armor: Grants Blood Thirst, stealing life from any nearby combat, even if you are not directly dealing damage.
Topaz
- Tools: Emits Topaz Waves that damage and knock back enemies on every third interaction.
- Armor: Grants Topaz Reaction, releasing topaz waves whenever you hit enemies or take damage (including fall damage).
Citrine (New Gemstone)
- Tools: Creates Charge Chains that damage up to 3 entities and inflicts the Charged status effect, causing enemies to summon lightning upon death.
- Armor: Provides Static Field, creating a sphere that constantly damages nearby entities.
Peridot
- Tools: Applies Lethal Incubation, causing defeated enemies to emit Miasma Waves. (Miasma triggers poison waves every 10 seconds).
- Armor: Grants the Miasma effect directly to the wearer.
Jade
- Tools: Old bouncer effect removed. Now grants Jade Aura V on interaction, increasing speed/jump boost and leaving a trail that benefits followers.
Aquamarine
- Tools: Applies Ice Bomb, causing defeated enemies to explode into a freezing wave.
Sapphire
- Tools: Deals bonus damage equal to 5% of the target's max health (capped at +15 damage).
- Armor: Damage Deflection deflects 5% of incoming damage per level (up to a maximum of 50%).
Ametrine
- Tools: Inflicts Levitation III (1s) with a 5% chance to teleport targets.
- Armor: Arcane Aura emits levitation waves upon taking or dealing hits.
Necoium
- Ore: Now spawns as a common ore in the Overworld.
- New Food Item: Necoium Carrot (Crafted with a regular/golden carrot and necoium ingots). Grants Necoium Share, creating a radius that shares mythic effects with nearby players.
Removed Features
- Spelunker Effect: Removed due to Ruby armor underperforming in PvP/PvE. (Will return in a future update).
- Item Mastery Effect: Removed based on community feedback.
Links & Documentation
- Official Wiki (Under development)