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Mythic Creatures

13 dragon families with 169 variants to hatch, tame and ride, rival hunters and the Blightborn cult, elemental weapons and armour, nests and Rotholds.
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Mythic Creatures 0.2.6 - Shadow Realm, village totem, new camps

File namemythic_beasts-0.2.6.jar
Uploader
ThaRatLord38ThaRatLord38
Uploaded
Nov 13, 2026
Downloads
7
Size
29.0 MB
Mod Loaders
Forge
File ID
9593228
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mythic-creatures-1799205:9593228")

Learn more about Curse Maven

What's new

Mythic Creatures 0.2.6 (Beta)

Weapons

  • Light and Shadow scythes: the energy slash is now the normal attack.
  • Shadow scythe, right-click: Shadow Realm. You are pulled into a dark void to duel your own shadow (your gear, 1.5x your health, your strength). Win to come back empowered. If you die there, your corpse and items are carried to your respawn point.
  • Shadow scythe, sneak + attack: a circle of shadow crescents opens behind you and fires where you aim. No cooldown.
  • Light scythe, right-click: Dawnbreaker, five crescents of light and a pillar of light on every enemy nearby.

Hunter villages

  • New Village Totem: raise it in a dragon-hunter village to become its lord. Send hunts, rally or set guards, have the blacksmith re-arm every hunter, order the builders to build what you choose, and recruit.
  • Rebuilt village buildings with much more detail: longhouse, watchtower, forge hall, barn, great hall, plus new market, dragon shrine and stable.
  • Hunter camps are now proper builds: hunter camp, trapper camp and walled war camp.
  • More bounties from the chief: night watch, beast hunts, and deliveries (dragon meat, bones, scales, horns, iron, leather, arrows, dragon eggs).

Made with a bit of help from Claude (AI).