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Mutationcraft [Forge]

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WARNING: THE MOD HAS BEEN REMADE IN JAVA AND IT HAS A CONFIG FILE, AND IS WAY BETTER BUT IT'S A COMPLETE DIFFERENT MOD AND ALSO ONLY ON 1.20.1. YOU CAN GET IT HERE: https://www.curseforge.com/minecraft/mc-mods/fight-or-die-mutations 

⚜️ Description:

Embark on an extraordinary journey through the world of Minecraft with the Mutationcraft mod. This immersive modification injects the game with a thrilling assortment of mutants and a collection of powerful weapons. Brace yourself for a fresh and exhilarating survival experience as you confront these extraordinary beings and wield an array of deadly tools to shape your destiny!

 

The mod also has stages... Stages will get bigger as time goes on... When spawning you are only gonna be in stage 0 which means that only miters and roamers can spawn!

There are 4 stages for now including the stage 0 one. Stages evolve and each of them take more time to grow as time goes on! Each stage has a unique sound when changing. The bigger the stage is, the more horryfing the sound is!

 

🎬 Credits:

Many thanks to Quicksounds, Freesounds, Zapsplat and others for the sounds, to Nightfox for the models, to Some Items and Last Days resource packs for assets and to other people for supporting. 
Thanks to Scape and Run and other parasite themed mods for ideas.

Mod requires Geckolib in order to work!

Mod made by us, Team Abyssal. Any acts of copying / stealing the work of us can result in a DMCA claim or something similar. Code can be shared freely when taking a look at our github repositories.

🎩 Team Abyssal's Socials:



Discord -> https://discord.gg/qN7ZqKVYQf

 

Name:Miter

 

Health: 8

Damage: N/A

Movement Speed:0.25

This small creature is harmless at first but if you let it live for more than 2 minutes it will evolve into a necroptor.

Name:Assimilated Vex

 

Health:12

Damage:3

Movement Speed:0.9 (same as 0.2)

Name:Necroptor

 

Health:14

Damage:7

Movement Speed:0.35

This small creature is the cause of all the problems, all the infections, all the disgusting mobs roaming around your world.

 

Name:Reductor

 

Health:35

Damage:9

Movement Speed:0.3

Reductor - Evolved version of the necroptor, the necroptor can be turned into this if 3 minutes pass by (gamerule) . Also he has a bigger chance of inflicting slowness than the necroptor...

Name:Assimilated Wolf

 

Health:25

Damage:8

Movement Speed:0.3

Name:Assimilated Fox

 

Health:25

Damage:7

Movement Speed:0.3

This creature can get a speed boost once he spots his prey.

 

Name:Assimilated Pig

 

Health:25

Damage:7

Movement Speed:0.25


Name:Assimilated Sheep

 

Health:30

Damage:7

Movement Speed:0.25

Name:Assimilated Cow

 

Health:30

Damage:7

Movement Speed:0.25

Name:Assimilated Horse

 

Health:40

Damage:9

Movement Speed:0.35

Name:Assimilated Donkey

 

Health:35

Damage:8

Movement Speed:0.3

Name:Assimilated Bear

 

Health:45

Damage:9

Movement Speed:0.2

This ferocious cold creature will freeze you once he attacks and also give you slowness.

Name:Assimilated Spider

 

Health:35

Damage:8

Movement Speed:0.3

Name:Assimilated Human

 

Health:40

Damage:8

Movement Speed:0.25

Name:Assimilated Villager

 

Health:35

Damage:8

Movement Speed:0.25

Name:Assimilated Wandering Trader

 

Health:40

Damage:8

Movement Speed:0.25

This assimilated mob has special abilities including making himself invisible ( rare ) , healing himself and inflicting corrosion when damaging the player.

Name:Assimilated Pillager

 

Health:45

Damage:8

Movement Speed:0.25

 

Name:Assimilated Evoker

 

Health:60

Damage:10

Movement Speed:0.3

Assimilated Evoker - Fearsome and agressive dark magician. Can summon assimilated vexes, fight melee, spawn evoker fangs near the player and also bring it's target closer to him, on top of that he's also immune to magic. He's very powerful,smart and cruel. He can also buff himself by destroying a totem of his, granting him health and strength. His style of fighting is very unique as he is both powerful and a flashy fighter! He is basically a miniboss at this point, that's why he is put in to the stage 2 of the mod. He also has a chance of dropping his totem of undying if he does not manage to destroy it for himself in time!

Name:Assimilated Witch

 

Health:40

Damage:9

Movement Speed:0.2

This creature can buff itself and nearby mutants if they are damaged.

Name:Assimilated Roamer

 

Health:40

Damage:9

Movement Speed:0.2

Assimilated version of the player, has special abilities, those being he can get a speed boost everytime he hits another entity and also has a 20% chance of inflicting hunger on the entity he's been attacking. 

 

Name:Developed Roamer

 

Health:50

Damage:10

Movement Speed:0.2

A better and upgraded version of the assimilated roamer, has a bigger speed boost when he hits and also has a 20% chance of inflicting the severene effect! If that's not enough, once he gets to half of his life, his damage increases! This mob can be found spawning naturally or with the method of evolution, that being when a assimilated roamer kills a player or a villager or when 2 minutes pass and he is still alive!

 

Name:Hazmat Guard

 

Health:20

Damage:4

Movement Speed:0.25

Hazmat Guard - This creature equips a sword and shield and will attack every mutant mob. His sword hits hard and also inflict weakness, although he is neutral to the player, he will attack him if he did so first...Also his armor is very good so he will put on fight...

Name:Scientist

 

Health:15

Damage:N/A

Movement Speed:0.25

Scientist - This creature is scared of the player and of other mobs as well so that's why he'll make itself transparent everytime...

 

Name: Helicopter

 

Health:25

Damage:N/A

Movement Speed:0.3

Even if it's not really an entity, he can be hurt and has basic hitbox ( a bit bugged so that entities can hit it ). This heavy machinery is a helicopter that summons hazmats so they can be dropped in place for support and combat against the mutants!

 

Name:Assimilated Piglin

 

Health:50

Damage:8

Movement Speed:0.25

Name:Assimilated Jockey

 

Health:45

Damage:9

Movement Speed:0.25

This mob has a 20% chance of inflicting poison and deal damage through shields when attacking.

 

Name:Assimilated Enderman

 

Health:55

Damage:12

Movement Speed:0.45

Assimilated Enderman - Assimilated version of the enderman, has special abilities, those being that he can teleport itself to a nearby location, teleport allies as reinforcements to you if in a nearby location. Also he can heal itself and heal his nearby allies if he manages to kill the player and eat his heart ( with animation and sound ). His nearby allies can be healed even if they have almost max health...Also he's very fast so be careful with him...He also has a special attack which can pass through shield protection and also inflicts slowness. He also will teleport nearby allies to you when he is put in difficulty!

 

 

Name:Assimilated Creeper

 

Health:30

Damage:2

Movement Speed:0.35

Assimilated Creeper - One new assimilated variant. This one though, is very special to say the least! He'll bypass hazmats and also when on touch with the player he'll explode! He is very fast so he acts like a kamikaze pilot. This ability of his will activate once he has less than 10 health. He will have weak hits towards you to aggro you to hit him to make him go crazy and explode! Also he's a stage 3 mob and can't be infected directly by other mobs.

Name:Carnivorae

 

Health:70

Damage:6

Movement Speed:N/A

Carnivorae - A cool creature that doesn't move but if you get to close to it, he will attack you, inflicting poison and bleeding!
This creature also acts like a spawn point for all the creatures, that meaning he can summon miters from time to time. It's very hard to encounter one of these as they are quite rare!

Name: Parasitic Ram

 

Health:60

Damage:10

Movement Speed:0.2

Parasitic Ram - This creature is a small horde of creatures all put together. 4 Assimilated Humans holding this means extra work and strength for them! If they'll see you they'll get the rage effect making them stronger and faster. They can also knock the player far if close to them.

Name:Parasitic Roller

 

Health:45

Damage:10

Movement Speed:0.3

Parasitic Roller - This guy will roll a boulder and when he's close to you with it, he'll bury you in the ground. Both this and the ram are stage 3 mobs. He will also rock you and play around with you throwing and pushing you away. If you jump when he will do that, you will get thrown even more far away, tripling the jump effect.

 

 

Name:Flayer

 

Health:60

Damage:10

Movement Speed:N/A

Flayer - This entity is a stage 3 entity, therefore it spawns only after stage 3 officialy hits. He can shoot necroptor bombs at you and also go underground. But there is one more way for him to spawn, that would be if an assimilated human kills 5 skeletons!

 

 

Name:Corrosion Queen

 

Health:45

Damage:12

Movement Speed:0.25

Corrosion Queen - Flawless queen of the infected sea. She has mutated wings on her body, scales are messed up and she can partially fly. Do not let her charm you, because she's a stage 4 mob and you do not want to mess with her. She can begin a chant that will slow all the players in her range for 15 seconds. During this, you can not move at all and you can only pray. Her hits are hard because not only she deals a massive amount of attack damage, but she also inflicts corrosion on each hit and degrades armor even more as time passes. She can summon some spikes that if you touch, you will be inflicted with poison. But, she can also summon one single spike above the player's head that will explode on touch with him and also give him bleeding if he's near it. Once she kills a player she'll recover to max health.Because of her scales, she has an amazing armor, making her even more impossible to kill. She will only use her abilities if she's attacked, just like the evoker.

Name:Parasitic Shooter

 

Health:90

Damage:Unknown

Movement Speed:Unknown

Parasitic Shooter - The first flying entity of the mod which can either fly very high in the sky or very low to the ground level. He shoots parasitic projectiles that inflict poison,weakness and mutagen sickness. He also summons miters on the ground to infect the world quicker ( works as bait for the hazmats )

Name:Human Stage 1

 

Health:65

Damage:10

Movement Speed:0.25


Name:Human Stage 2

 

Health:75

Damage:10

Movement Speed:0.25

Name:Human Stage 3

 

Health:85

Damage:11

Movement Speed:0.3

 

 

Name:Human Herder

 

Health:120

Damage:15

Movement Speed:0.2

Human Herder - Big and tanky brute made just to destroy it's surrounding enemies. He is an experiment made from multiple humans and human stages. He has a special attack that works only on players but if you are hit, it'll throw you far in the distance. He's also a stage 4 mob which means that he's very strong and you got to have good equipment when battling him.

 

 

Name:Resenter

 

Health:120

Damage:20

Movement Speed:0.2

Resenter - New tanky brute. This mob is one of the strongest in mutationcraft even though he has no special abilities. He's also a stage 4 mob.

Name: Light Hook

 

Health:35

Damage: N/A

Movement Speed: N/A

Hook - Hooks are the infectors in this mod, they'll infect blocks and depending on their level, they will look more terryfing and have more health. They can all summon miters and necroptors from time to time to help infecting the world.

Name: Medium Hook

 

Health:60

Damage: N/A

Movement Speed: N/A

Hook - Hooks are the infectors in this mod, they'll infect blocks and depending on their level, they will look more terryfing and have more health. They can all summon miters and necroptors from time to time to help infecting the world.

Name: Heavy Hook

 

Health: 90

Damage: N/A

Movement Speed: N/A

Hook - Hooks are the infectors in this mod, they'll infect blocks and depending on their level, they will look more terryfing and have more health. They can all summon miters and necroptors from time to time to help infecting the world.