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Mutant Monsters

The mutants are back! Face scary creatures and powerful beasts like never before.

File Details

[NEOFORGE] [1.21.10] MutantMonsters v21.10.3

  • R
  • Dec 7, 2025
  • 1.30 MB
  • 2.9K
  • 1.21.10
  • NeoForge

File Name

MutantMonsters-v21.10.3+mc1.21.10-NeoForge.jar

Supported Versions

  • 1.21.10

Curse Maven Snippet

NeoForge

implementation "curse.maven:mutant-monsters-852665:7305299"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.10.3-1.21.10] - 2025-12-07

Changed

  • Mutant endermen are no longer permitted to spawn on the main island in the End

Fixed

  • Fix mutant endermen being unable to spawn on the surface in the End dimension
  • Fix mutant endermen becoming stuck when dying after being reloaded
  • Fix crash caused by high spawn weights set in the common config file

[v21.10.2-1.21.10] - 2025-11-17

Fixed

  • Fix a desync issue where a mutant zombie would vanish on the client but still be present on the server when it is killed while already on fire like with a flame enchanted bow
  • Fix mutant creeper attacks causing NaN delta movement when both the creeper and the target are at the exact same position in the world
  • Fix mutant zombies missing from the minecraft:zombies entity tag

[v21.10.1-1.21.10] - 2025-10-20

Fixed

  • Fix java.lang.ArithmeticException when setting mutant spawn weight to zero

[v21.10.0-1.21.10] - 2025-10-09

Changed

  • Update to Minecraft 1.21.0