Mutant Monsters

The mutants are back! Face scary creatures and powerful beasts like never before.

File Details

[FABRIC] [1.19.2] MutantMonsters-v4.0.5

  • R
  • May 25, 2023
  • 1.26 MB
  • 115.0K
  • 1.19.2
  • Fabric

File Name

MutantMonsters-v4.0.5-1.19.2-Fabric.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:mutant-monsters-852665:4552538"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[v4.0.5-1.19.2] - 2023-05-25

Fixed

  • Fixed mutant snow golem cannot be created from using chemical x on a snow golem
  • Fixed mutant snow golem being unable to find a new target after killing an existing target

[v4.0.4-1.19.2] - 2023-05-24

Fixed

  • Fixed chemical x conversions being incorrectly read from the config file, resulting in only the default mutations being available always

[v4.0.3-1.19.2] - 2023-05-24

Fixed

  • Fixed being in negative y-coordinates breaking the mutant endermans teleport abilities

[v4.0.2-1.19.2] - 2023-05-24

Thanks a lot to everyone reporting all the bugs and making suggestions!

Changed

  • Mutations from splashing an entity with mutant x are now configurable, add your own custom mutations from any mob to another!
  • Restored the original chemical x texture
  • Item drops from mutant skeleton body parts on the ground are now defined by loot tables

Fixed

  • Fixed hulk hammer seismic wave starting away from the player
  • Fixed mutant enderman teleports failing
  • Fixed mutant enderman always showing four arms, even when it doesn't have a target
  • Fixed skeleton leggings and boots applying effects simply by being in the player inventory, when they must normally be equipped
  • Fixed mutant snow golems not being immune to freezing
  • Fixed using a name tag on a mutant zombie giving the burn zombie burn advancement
  • Fixed skeleton armor parts missing from Forge armor tags

[v4.0.1-1.19.2] - 2023-04-20

Fixed

  • Fixed a bunch of behaviors not running correctly due some ticks being skipped during execution which are required for certain behaviors to be initiated though (thanks to KaratFeng for pointing this out)

[v4.0.0-1.19.2] - 2022-08-25

  • Initial release